Skyrim Special Edition

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Gorgulla and Soulmancer

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Kulharin

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36 comments

  1. Kulharin
    Kulharin
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    I wanted to thank everyone for the interest and support in these.  A few have asked me to write a tutorial on this, at this time I don't feel qualified to do that.  Once I have dialed it in a bit better and tackled some of the issues I may be in a better place to do that.

    Consider these mods as work in progress currently.  I've been churning em out fairly quickly without much time testing.  A few highly skilled texture and mesh authors have been passing on their advice to correct issues and improve these add ons.  

    Some issues that have arisen so far is some parallax flagged meshes causing CTD.  If you encounter this please report it and this will be fixed promptly...

    In some cases parallax may not be viewable on the texture, or the effect may be too strong leading to jagged edges or melting textures... In some meshes, parallax simply doesn't look good....  So if you encounter stuff of this sort, please just let me know and I'll do what I can!
  2. robbybaby1962
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    Seems the doors were untouched. 
  3. MehrunesDagon47
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    Hey. Are High Hrothgar Fixed changes incorporated in your meshes?

    Also, in the Skyrim Textures Redone comments you mentioned textures being sRGB. From v2.4+ this issue is fixed?
    1. AtsushiATS
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      Also curious about this, I think i'll try to load this mod after the High Hrothgar Fixed, once i finish downloading.
    2. Kulharin
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      If you can’t be bothered to read the first paragraph of the the Description or the change log then I’m not going to help you.
    3. MehrunesDagon47
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      I did. I always do. But just wanted to make sure. But thanks for the polite reply.
    4. Kulharin
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      The answer is yes to both questions 
  4. AtsushiATS
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    I assume this works for SImplicity of Snow? In the requirement, it said it is but there is nothing mentioning Simplicity of Snow in the description.
  5. nicebadboy
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    ty wherry much for the work 
  6. Dinerty
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    Thank you for sharing these, they are great!
  7. DirectX12
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    The parallax effect is way too strong, at least in VR. Looks very weird.
    1. Kulharin
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      at some point I want to go back and re-do the textures for my parallax mods but it's time consuming.  I don't use VR though
  8. BKDeath2012
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    Nice work!  But the entrance and the inside doors of this mod is kinda messed up on my game for some reason. Without this mod activated on my game...it works fine with the standard Skyrim Textures Redone -  High Hrothgar...Any ideas?
    1. Kulharin
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      The normals of the mod without parallax are also sRGB so that likely needs to be saved in linear as well. I let the author know.  I'll test it later on.  Unless it is an issue with one of my meshes. Can you post a screen shot?  are you using BDS 2.11 or simplicity of snow?  
    2. BKDeath2012
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      i am using Simplicity of Snow, I have uploaded the picture to your images section. It is an issue with your meshes...I removed the door nifs and it now appear normally...
    3. Kulharin
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      anyone in particular or all of em?
    4. BKDeath2012
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      It's this mesh... hhdoor01.nif
  9. LeQuacko
    LeQuacko
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    Does this work with the v2 version or is it different?
    1. Kulharin
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      I am pretty sure that's a different mod entirely but a different author.
  10. cristi6970
    cristi6970
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    Really love the mod, but how come we need bds 2.11?
    1. Kulharin
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      You can also use simplicity of snow but bds 3 is not compatible with parallax 
    2. cristi6970
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      Yeah, i did just that, works perfectly, thank you a lot!
  11. Human591R8
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    All exterior textures are black
    1. Kulharin
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      That's a problem on your end, read the requirements and instructions.  BDS 2.11 is needed