These bodyslide conversions have been redone from the ground up, with improved meshes as well as fixes. All conversions have been updated to current body mod versions and also included an additional Alternative armor design which has been requested for some time. Check out the changelog for the full list of improvements.
I went through these conversions with a very fine comb, but there is always a good chance I might have missed something. If I did, please let me know :)
1. Build your choice of armor from the group's tab (top middle column) 2. Once done building, go to Outfit/Body where you have the body selected. 3. Click in the window and it will show all the meshes in that group. 4. Select one of the Cuirasses in the group and click on the preview window. 5. It will now display the armor in your body preset. 6. In the Sliders tab a group labeled zapsliders will show up. These are usually up top for 3BA and CBBE. The zapsliders will be down lower if you use BHUNP - COCO Body. 7. Click on the open zapsliders and look at your preview window to get the look you want for your cuirass. 8. When done click on the BUILD button (NOT THE BATCH BUILD) 9. Follow steps 4 to 8 if needed.
Hey there, got a problem - When I finished up building the armor in bodyslide, in-game there is jiggle in all the needed places. However the chest stays glued in one spot without moving. Normally this occurs if the physics engine isn't working, but every other part of the physics works.
somehow i cant find the armor using "nibenean" or "dark leather" keyword in additem menu. already build the armor and this is not my first armor mod. need help please
Beautiful! Nibenean was always my go-to & I was excited to see a CBBE version! Having just one problem, and this is probably a long shot, but is anyone else having trouble getting physics working? Is there a trick to it? I have no idea what I'm doing wrong :')
(as an aside- physics are working whilst nude as well as w/vanilla armors, just not these ones)
Lol! Then why are you using the top-only version? I recommend using other modular mods to fill your pants needs for the time being. I'll look into adding a standalone pants version for those that would still like to use them at some point.
I have a really weird bug, my character is all blocky like she went through a paper shredder and was pasted back together again, very pixelated is the best way I can describe it. I don't use the Steam screen capture or I would share a photo. This is with the armor using top only option.
Thanks for the bodyslide files! Couple questions: the first would be what changes were made in your replacer ESP? I also use the male HIMBO conversion, and this has a replacer ESP in order to enable slides for male characters and assign the new meshes for men. I tried comparing them, but couldn’t really tell what changed. Admittedly, I could’ve looked harder, but figured just asking would be best
My other question is related to the top only version, which I think you’ve done for a couple armors. it seems the full version potentially has issues…? Is the top only version why the ESP is needed? Or as a matter of fact, does that mean female characters will be walking around without pants…?
This is for CBBE version for body biped slots to display properly. Without it, the CBBE body will have visually missing wrists and calves. If you would prefer using the Ebony Armor Rating for HIMBO open the file in SSEdit and locate the cuirass. Click on the cuirass and look for the biped body slot and double-click it. A warning will appear asking you if you want to change things, click yes. A drop-down menu will appear and click on the following: 34 - forearm and 38 - calves. Do this for all cuirass in the file, then save. This was a request from another user to create a version without pants so that they could use other modular mods with this armor. Nothing is wrong with the main file, because if it was this mod page would be hidden.
85 comments
These bodyslide conversions have been redone from the ground up, with improved meshes as well as fixes.
All conversions have been updated to current body mod versions and also included an additional Alternative armor design
which has been requested for some time.
Check out the changelog for the full list of improvements.
I went through these conversions with a very fine comb, but there is always a good chance I might have missed something.
If I did, please let me know :)
Thoughts and suggestions are always welcomed.
1. Build your choice of armor from the group's tab (top middle column)
2. Once done building, go to Outfit/Body where you have the body selected.
3. Click in the window and it will show all the meshes in that group.
4. Select one of the Cuirasses in the group and click on the preview window.
5. It will now display the armor in your body preset.
6. In the Sliders tab a group labeled zapsliders will show up. These are usually up top for 3BA and CBBE. The zapsliders will be down lower if you use BHUNP - COCO Body.
7. Click on the open zapsliders and look at your preview window to get the look you want for your cuirass.
8. When done click on the BUILD button (NOT THE BATCH BUILD)
9. Follow steps 4 to 8 if needed.
(as an aside- physics are working whilst nude as well as w/vanilla armors, just not these ones)
My other question is related to the top only version, which I think you’ve done for a couple armors. it seems the full version potentially has issues…? Is the top only version why the ESP is needed? Or as a matter of fact, does that mean female characters will be walking around without pants…?
This was a request from another user to create a version without pants so that they could use other modular mods with this armor. Nothing is wrong with the main file, because if it was this mod page would be hidden.