Hello! Thx for mod. I really need it. But, i advice to add Requiem to requirement tab, because many peoples use this for search tweaks/patches for mods. I know about your mod only by mod collection
I think the idea for the new effect is to give a visual indication to the player for when NPCs are consuming potions and recovering health. Rather than have an NPC on low health suddenly change to 100% health.
I was half right - it gives visual indication for an NPC health buff, but as you say, it is related to alcohol not health potions.
It is a Requiem 2.0.2 change : You can now see and hear NPCs when they drink alcohol. (Bandits like to use the fortify health effect from alcohol as a health potion substitute which seemed like sudden unjustified health regeneration before.)
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It is a Requiem 2.0.2 change :
You can now see and hear NPCs when they drink alcohol. (Bandits like to use the fortify health effect from alcohol as a health potion
substitute which seemed like sudden unjustified health regeneration before.)