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Yelia

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Yelia

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21 comments

  1. Zahranator
    Zahranator
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    Can you please add pride of Hirstaang spell from arcane accessories?
  2. EternalParalysis
    EternalParalysis
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    Did you include the wrong Odin as a requirement on purpose LMAO I was so confused
  3. PJustinD
    PJustinD
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    thanks
  4. Burst641
    Burst641
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    Can we get a patch for Daedric entity restoration project (D.E.R.P)? Or if someone can PM steps to do it myself, that would also be appreciated thx
  5. EISENZWOLF
    EISENZWOLF
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    Hey, I was wondering... at the main file it says that: You'll also want this when using Odin and/or Apocalypse
    Is that all in one range cover patch for odin and apocalypse or do we need to download that too after we
    downloaded the patches for selected spells from the Optionals?.

    Oh... and I was going to suggest you the Phenderix Spells for no range conjuration...
    1. Yelia
      Yelia
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      vanilla only covers the main game. so if you have odin and apocalyse you'll also want both optional files. Make sure the vanilla is loaded before odin and apocalypse. I'll take a look at phenderix today.

      Edit: Just uploaded Phendrix patches both magic evolved and magic world. I'm not sure how the Assortment spells work. So those need to be tested. 
  6. Moksha8088
    Moksha8088
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    By changing the from target to self, does this mod drastically reduce the summoning range?  I am looking for a mod that allows me to cast summoned creatures about 5X further.
    1. Yelia
      Yelia
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      This mod will cast any summon spell upon yourself, so they'll always appear right next to you. So i'm afraid this mod i not what you're looking for. However if you want more range you could open up xedit and change the spell range. 
    2. Moksha8088
      Moksha8088
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      I thought you wrote that spells are unreliable when cast further away?  Anyway, if I wanted 5X the distance than normal to cast the Apocalypse Magic summons spells, what value would I need to enter with XEdit?  I assume I would be altering this mod?
    3. Yelia
      Yelia
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      The spells are unreliable because when you point your cursor outside of the range then the spell will fail so even when you have a high range you might still have casting fails if you aim too far. If you really want more range you can edit my mod by changing the target type to aimed. And the value beneath it (range) to a higher number. 
  7. Phohovar
    Phohovar
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    An awesome mod! I wish I could have it on Requiem.
    1. Yelia
      Yelia
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      Sorry I have never played with requiem and i never will. So figuring out how that huge mod works takes to much time for me.
  8. berenterino
    berenterino
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    This is such a wonderful mod... is there any chance you could make a patch for the Tomebound summons, too?
    1. Yelia
      Yelia
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      Done! I hope I have them all.
  9. dementhar
    dementhar
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    This is a great idea, So i dont have to keep erasing those extra spells anymore.
    Only one question, does it work with Ocato’s Recital spell from Apocalypse?.
    1. PokeyGT
      PokeyGT
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      Presumably changing the conjuration spells to be self-targeted like this will make Ocato's Recital able to store them, yes.
    2. TheRealChivels
      TheRealChivels
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      I have toyed with this idea with an unreleased mod of my own that did pretty much exactly the same thing, so I can confirm, yes it does work with Ocato's Recital, but be aware that, in my experience with it, they will quite often be summoned right in front of the caster when combat starts, so they do tend to get in the way when you are summoning them with this method.
    3. dementhar
      dementhar
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      I have been playing with it for a while, It works well as you guys said and the range doesnt really hamper my gameplay.
  10. ILive66Failed
    ILive66Failed
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    nice idea, this seems handy.