is there any possible way to get the parts of the outfit separate? specifically the pants. ive been dying for a pair of standalone pants that arent just a simple sleek look, and this redguard style is super cool
I been looking for an outfit that looks like this for ages now, its a shame it doesnt have bodyslide physics but maybe someone can do it on the future!
I really like the idea of this outfit and will be watching it in consideration for my Khajiit: It's really nice!
I think in terms of style, the top is a bit too clean for the pants (or vice-versa), and likewise the normalmaps could use a bit more noise since the effect looks a teeny bit flat, but like I said, I'm really liking the style, especially with the baggy pants and sandals.
I think getting your pants dirty is more likely than getting your vest dirty as those are closer to the ground/sand/mud. It's also more easily taken off and washed. So I'd rather not make a dirty vest version lol although I understand your comment and can't say I haven't considered it. That was just my reasons behind why I didn't do it.
And adding noise to normalmaps..hm I'll accept your criticism in turns of needing more detail. But adding noise won't do that trick, it does often just make things look worse. Overdone normalmaps vs. those with too little detail, it's hard to find the right ratio inbetween.
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Any chance for a bodyslide files?
I think in terms of style, the top is a bit too clean for the pants (or vice-versa), and likewise the normalmaps could use a bit more noise since the effect looks a teeny bit flat, but like I said, I'm really liking the style, especially with the baggy pants and sandals.
It's also more easily taken off and washed. So I'd rather not make a dirty vest version lol although I understand your comment and can't say I haven't considered it. That was just my reasons behind why I didn't do it.
And adding noise to normalmaps..hm I'll accept your criticism in turns of needing more detail. But adding noise won't do that trick, it does often just make things look worse. Overdone normalmaps vs. those with too little detail, it's hard to find the right ratio inbetween.
One jump! Ahead of the bread line
One swing! Ahead of the sword
I steal! Only what I can't afford
That's everything!