04/26/2023 Major update to version 5.0. Fixed bugs related to USSEP forwards, LOOT complaints, etc. Updated the appearance of locations. Added DynDoLod compatible LODs. Removed gate from Dagon's Shrine to be compatible with Ryn's Mehrunes Dagon's Shrine. MUST put updated version of my mod AFTER Ryn mod and rewrite files.
The mod is fantastic. The only thing I think I would improve is... their SIZE!
Especially now... after Oblivion Remastered (and we're playing again the game and remembering details)... these Oblivian gates were HUGE, like castle-size gates or even bigger.
Here in this mod (and other similar mods adding those O.Gates), most of them are small. I would "buy it" if they were just small pieces of them (ruins), but for example in Riverwood the Gate is tiny, like the creatures came out from there were... small goblins only.
That's they only thing I would fix/change (their size, they should be REALLY big).
109 comments
Major update to version 5.0. Fixed bugs related to USSEP forwards, LOOT complaints, etc.
Updated the appearance of locations.
Added DynDoLod compatible LODs.
Removed gate from Dagon's Shrine to be compatible with Ryn's Mehrunes Dagon's Shrine. MUST put updated version of my mod AFTER Ryn mod and rewrite files.
The only thing I think I would improve is... their SIZE!
Especially now... after Oblivion Remastered (and we're playing again the game and remembering details)... these Oblivian gates were HUGE, like castle-size gates or even bigger.
Here in this mod (and other similar mods adding those O.Gates), most of them are small.
I would "buy it" if they were just small pieces of them (ruins), but for example in Riverwood the Gate is tiny, like the creatures came out from there were... small goblins only.
That's they only thing I would fix/change (their size, they should be REALLY big).
Thanks for the amazing work!