File information

Last updated

Original upload

Created by

kelamor

Uploaded by

Gardemarin

Virus scan

Safe to use

Tags for this mod

About this mod

Depending on the weight of the capacity of the poison, it is calculated for how many hits the poison will last when applied to the weapon.

Requirements
Permissions and credits
My previous work: LEXX PLAYER HOME

First of all thanks kelamor for an excellent complete poisoning system.


Description: With this mod, the number of hits of a poisoned weapon will depend directly on the weight of the original vial with poison. This mod also comes with an ESP with all changed weight values of poison in Skyrim.

In details: In my ESP, the weight of all Skyrim standard jars with poisons has been changed according to the principle "the more expensive, the heavier", if you leave the Todd Howard principle, then all the poisons in Skyrim weigh 0.5, respectively, with my mod, everyone will have 5 toxic hits. It doesn't make sense, but now yourself can can create mods, by setting the weight of the bottles, influence the number of poisonous blows by creating a variety of mods. The scripted maximum weight is 0.7, and with the Concentrated Poison perk, your custom maximum weight poison will have 14 toxic hits. The only sense that has to be realized in your self mods is to make a wide variety of poisons with a weight of up to 0.7; different in power, duration and weight and unique for different merchants. But this is a completely different story that everyone will write for themselves.

Idea: I made an interesting poison that cannot be changed, neither in magnitude nor in the duration of the effect. The effect either sticks to the enemy or unsticks. That's the whole point. And I had 5 variants of this poison with different prices and no difference either in the strength of the effect or in its duration. And then I was interested in the idea of reusable use of the inflicted poison on the weapon. Having searched on Nexus for fashion that implement my idea, I found KELA POISON PROJECT

..but it works according to a too complex formula that is not interesting to me, changing this formula turned out to be a completely new mod, with a new idea, a simple and understandable idea for everyone, that the higher the weight of the bottle, the more blows it should be. The rest of the reasoning about how Skyrim's skills should affect the hands of Dovahkiin, who are shaking with a hangover, constantly spilling precious poison past the weapon on his pants and holding his fingers crossed behind his back for good luck, we will leave to future's analyst mans.

Installation: So what do you need?
1. Download, install  KELA POISON PROJECT  and make sure it works.
2. Download and install after KELA POISON PROJECT  my mod.




***
You came to help us, join my DISCORD.


***
If you need me, if you love me, if you want to support the direction of my work, join my PATREON.

All rights reserved. Gardemarin 2021.