Skyrim Special Edition
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30 comments

  1. MoRZiLLo
    MoRZiLLo
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    I like the your mods, but Delphine not support even if i add potentialmarriage etc... She is my lover , wear an amulet of mara with maramal blessing off course, but she can't marry me. Same as old people like Lilith loom maiden(Project cougar mod) and lot of people.

    I tried to remove spouses from various of them and add potentialmarriagefaction, but nothing. Even in we make as a lover.

    The rest os Skyrim is in disposition to marry me.
    Even if i put "hetero" in love mods, can marry males too :-D

    But i only try to make Delphine marriable and i can't. I tried all commands possible, make my own overhaul and remove all interferences. And added the voice to voicemarriageall.formlist etc....

    Thanks! Endorsed!
    1. Hubcat123
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      Thanks for the endorsement! Sorry the mod isn't working for you for Delphine, have you tried using my Marry Anyone mod? It should be linked in the description of this mod, and it should work. Also, make sure you've talked to Maramel and are wearing a mara's amulet. Usually when I can't marry someone it's because I forgot to talk to Maramel, and I've seen a couple other people forget too. Hope this helps!
    2. MoRZiLLo
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      I always did . First thing i do always is go to Riften and talk with Maramal.

      Maybe the problem is another things, like they can't, because you need to finish her quest...But yeah. You can marry Everyone :D

      Yes. I used Marry Everyone. I can put some Screenshots.
  2. Mal1CiousK
    Mal1CiousK
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    This mod doesn't work because there was no message about the Amulet of Mara when I equipped it next to Elisif and I am so pissed.
    1. LeddBate
      LeddBate
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      This mod does not make all NPCs marriageable by itself. It's a requirement/base mod for OTHER mods that allow you to marry NPCs the vanilla game does not enable for marriage.

      I use this one: https://www.nexusmods.com/skyrimspecialedition/mods/64327
      Works fine. Just install this mod and a mod (like the one I suggested above) and you should be good to go.
    2. Hubcat123
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      ^ yep what they said
    3. GrenadeMunkey
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      Unless there are multiple people using that account, typing at the same time like some kind of forum-bound chimera, a beer-belly equipped, heavily balding man with a 70's porn 'stache and 1 inch thick glasses isn't a: "him", then I'm the love-child of a leek and a potato. Oh, and, great mod :D
  3. NebulosHaze
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    I'm using this in tandem with Inigo and and I am able to add him to the marriage faction, and start the dialogue. However, it won't allow me to accept his proposal. I have a couple other Khajiit companion mods I tried this with too and it goes up to starting the dialogue, but it won't let me accept the marriage offer; it just fades away after they say they are interested. Is there a reason why that is happening?
    1. Hubcat123
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      Hm, is this just an issue with just Khajiit or other characters as well? This mod mostly deals with voice types, so it's possible there's some kind of issue with specifically khajiit voices (although I would expect Inigo to have his own voice type so I would think it would just be him and not other khajiit). I also use this as a required mod for Marriable J'zargo, so I know it at least works with him
    2. NebulosHaze
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      I didn't seem to have any issues with any vanilla candidate, it seems to just be with any Kahjiit followers/candidates. For now I just set his relationship stat at 4 and gave him a Bond of Matrimony ring as a substitute lol. But the dialogue that starts does seem to go to the Nord lines when it starts, then just closes out before I am able to accept.
    3. Hubcat123
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      Interesting, I'll look into this if I find the time, currently going through college, I'll let you know if I find anything!
    4. NebulosHaze
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      Awesome thank you!
  4. rcw008
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    So this keeps saying I cannot enable this mod? Any reason why that may be? I am new to this so not sure what I need to fix. It just says "Not Installed" and when I try I get an error message.
    1. Hubcat123
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      I'm not sure what the issue is, could you say what was on the error message?
  5. i3ncore
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    Does this work on, say... Harkon? Serana? I'll give it a try when I make it that far into Dawnguard.
    1. Hubcat123
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      I've not specifically tested it on those NPCs, but it should work! You can also check out my Marry Anyone mod if using console commands bother you
    2. i3ncore
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      I tested this on a Golden Saint with Commander voice, and it works so well! Could you implement other missing dialogue files, like follower topics?
    3. Hubcat123
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      Does marriage usually include follower topics? If so I'll try and include them, but my if you want to try it with my Marry Anyone mod, that should work for any marriage based topics, regardless of if I've specifically implemented them. I'll look into this either way though
    4. i3ncore
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      Marriage doesn’t always add the follower topics, I just meant using a similar method to allow non-follower voices to have the topic, like how this mod does it for marriage?
    5. Hubcat123
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      Ohhh, I see, yea I can look into that, although tbh I've got non-mod projects I'm working on so it may be a bit. I'll probably release it as a separate mod as well
    6. i3ncore
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      Sounds good!

      Edit: I married Serana, but apparently she can't register the home as her default location after marriage and just continues following or returning to the Dawnguard
    7. Hubcat123
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      Alright, thanks for the heads up, someone reported something similar a bit back and I haven't looked into it yet, I'll try and figure out what's going on with it
    8. Hubcat123
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      Hey! Just wanted to give you a small update on what's going on, I think I may've found the problem, but it's strange because it seems to be an issue with the papyrus scripts, which this mod doesn't modify. I tried looking at it in the base files without any mods and the same issue seems to exist there as well, I'm not sure why. The issue seems to be that it's sending the spouse to a house in Falkreath instead of the one in Whiterun, although this is purely based off the names of the variables. Stranger still, the files I'm looking at are without the Hearthfire DLC, so there is no Falkreath house. The other house look like they should work though, could you tell me which house you were attempting to send your spouse to? I'm going to keep looking into the issue in the mean time

      Edit: When loading up with all the DLCs, the papyrus script seems to be fixed, I think I may have an idea that could fix the issue, I'll let you know if it works
    9. Hubcat123
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      I've released an update, it should be working now, but lmk if there's any issues. The Falkreath manor especially may have problems, but I'm not too sure. The main issues ended up being the variable misnaming I mentioned earlier, and that I'd forgotten that DLCs added houses so I forgot to include the DLCs in the original mod file and they were left out of the mod
    10. i3ncore
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      Thank you for looking into it! Unfortunately, Serana is still going elsewhere when dismissed. I tried changing houses, used "moveto player" to force her to the home, etc., but she still just leaves.
    11. Hubcat123
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      That's not good, I'll try and see what went wrong. Could you tell me which house are you trying ti get her to move into? I believe Falkreath manor might be broken (although it was working for me), and modded houses aren't something the mod can do atm
  6. Derrick93
    Derrick93
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    after marriage i can't choose a home for the spouse
    1. Hubcat123
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      Hmm, I'll look into this and see what's going on
  7. icyhugs
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    So.... does it mean we can make unmarriagable npcs marriagable? For example, Hadvar?
    1. skullcrusher1
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      Yep! Either using commands as described under point 2 or using the skyrim creation kit as described under point 3, you should be able to easily change NPCs so you can marry them. You likely want to follow the steps under point 2, since that's the simplest way to do so. One thing to note, however, is that this is more of a modders tool, not really a mod meant for having a UI to change NPCs around, so it won't be UI driven like you might expect a more player-oriented mod to be, but if you're okay with console commands then this mod should work

      Edit: If you want, I can just make you a Marriable Hadvar mod, if he's the only NPC you care about, or really any other, using this mod as a required mod