Hello Eysees I love the design , in watching the video, love how its a magic combat themed style , but it seems, way to op, ? I imagine your character, must be quite a high level, take down 1-2 dragon easy as pie with this , and a group of spawned enemies in barely 1-2 min o.O Thus it looks like you had a lot of fun creating it , so I'm going to track this, its looks very interesting.... So thank you for sharing...
you should totally add some exaggerated impact effects. Like the "Giant smash kick up dirt" effect, or the "Auriels Bow arrow of light" effects, or some exaggerated blood effects. It'd be even more Anime
I have this issue with a a few of your mods, they all seem to work and function besides from missing texture errors. I'm guessing there is no compatibility issue with running all your mods nor should load order matter between them? I've attempted manual Installation alongside many reinstalls via Vortex.
This may be an ignorant oversight but I'm using Skyrim LE; which from my understanding Skyrim SE is the revised version of LE, and SSE mods should work on SLE as well?
Hey mate! So from what i gather Special Edition and LE use different types of files which is why textures from LE won't work on SE and vice versa. There are mods that can change the file types to ones supported but i think elysees stuff has a LE version if i'm not mistaken at least i remember using a lot of mods from them on LE. Click on their profile and browse "Skyrim" there should be the legendary edition variant of this mod somewhere
Honestly I'm surprised just how well this works for me despite hundreds of mods lol. But Different damage scale versions would be sweeeettt like instead of alteration, maybe one for Conjuration, and or Archery
This looks so cool. I noticed you mention high specs only. What kind of performance impact does this cause and what would be considered high enough specs to not have issues using this?
looks like balance is not what this is for, but it seems simple enough to tweak it’s values lol
Amazing mod as always elysees, suits well for Blade summoner roleplay. Question though, anybody knows a way to reduce the volume for this? Try doing a combo with a dagger type weapon and your eardrum will bust. Quite familiar with SSEedit turning sound options to silent but that didn't work. Audio setting works but that minimizes all magic sounds.
Sunjeong has the Sword of Rupture on her website, it is great to go along with this for a Gilgamesh roleplay. Sadly I could not find a good armor mod, if someone knows one please let me know.
Is there a way to make the weapons that are thrown to be golden in color? A retexture maybe? The current weapons look pretty dull and don't really seem fitting
26 comments
I love the design , in watching the video, love how its a magic combat themed style , but it seems, way to op, ?
I imagine your character, must be quite a high level, take down 1-2 dragon easy as pie with this , and a group of spawned enemies in barely 1-2 min o.O
Thus it looks like you had a lot of fun creating it , so I'm going to track this, its looks very interesting....
So thank you for sharing...
Yes, I did see that, before posting, any thoughts to an mcm along those lines, for possible updates, ? just asking..
Concerning the console commands Elysees provided us: do we type those in game, or, do we tweak any config files from the folder?
Thank you!
Any chance we can get a future update including that?
Thanks a lot!
This may be an ignorant oversight but I'm using Skyrim LE; which from my understanding Skyrim SE is the revised version of LE, and SSE mods should work on SLE as well?
looks like balance is not what this is for, but it seems simple enough to tweak it’s values lol
GPU wise, I think a Nvidia GTX 970 (rough estimate) would do just fine.
It's mostly the script part of the mod that is the most demanding in this mod.
Is there a way to make the weapons that are thrown to be golden in color? A retexture maybe? The current weapons look pretty dull and don't really seem fitting