Its very cool but the biggest disappointment is somehow the Dragonslayer bow has no model in IED when you equip any other weapon, and behaves like default skyrim and just auto-disables when you equip a sword.
And its very odd because I do run IED Mesh Gen with my Synthesis patches and I don't have any custom rules that would be affecting the Dragonslayer Bow differently than any of my other bows.
But now that I know that this is where the bow comes from....I'll definitely have a look at the record in the esp and see if theres something different there.
Were you able to find anything causing the bow to disappear? I'm using AllGud and cannot get the bow to show when I equip it and even turn off visible weapons with the hotkey.
Loving this mod so far, but does anyone know where to find the Minotaur Lord? I've wiped out every forsworn haven I can think of and haven't found him yet.
my one issue is it doesn't look like ESO's Minotaur, so how is it lore-friendly? Looks more like a half-breed of a Minotaur and a man/mer. I doubt that's possible to happen either. As in doubt they can make half-breeds. Now, could be a cursed person. What Deadric lord made the curse though? Then again, it is an old mod, but I thought ESO was out at that time with Minotaurs? The axe looks proper though. Primary Question is it's lore-friendliness. That's all it is.
The minotaurs from teso don't look like the minotaurs from tes4, and the minotaurs from tes4 don't look like the minotaurs from tes1. And there are a million similar differences between the games, so don't bother your head with nonsense
MAN I thought FOR SURE since these used Human animations and presumably skeletons as well that I could use: "player.setrace MinotaurRace" and force equip the hands, feet head etc. from IDs gained by checking dead minotaurs' inventories.
Almost worked, too. Torso was invisible but I had the hands, the hooves and the head. How has this not gotten more attention in 3 years as a mod? Playable versions and whatnot. I feel a tragic sense of loss that my scheme failed, I am not talented enough to make a Playable Minotaur edit.
I feel the same way, my dude. I want playable Minotaurs so badly, but the only option so far is Ungulate Race, and while those work they just look too ... "smooth" and goofy for my taste. THIS look is perfect, why no one has done the lords worked and made them playable yet is beyond me.
172 comments
I did some little edits to it, here (FIX V2):
And its very odd because I do run IED Mesh Gen with my Synthesis patches and I don't have any custom rules that would be affecting the Dragonslayer Bow differently than any of my other bows.
But now that I know that this is where the bow comes from....I'll definitely have a look at the record in the esp and see if theres something different there.
The sisters, Sarah and Cybele, being ambushed by some fearsome creatures...
I hope you liked the sisters adventure!
- Xtudo
Primary Question is it's lore-friendliness. That's all it is.
Almost worked, too. Torso was invisible but I had the hands, the hooves and the head.
How has this not gotten more attention in 3 years as a mod? Playable versions and whatnot. I feel a tragic sense of loss that my scheme failed, I am not talented enough to make a Playable Minotaur edit.
am not that expert in pc but i use MO to install mods where can i find the mod file?
i Found it!!! thanks ^_^