Skyrim Special Edition

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Vactrol

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Vactrol

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28 comments

  1. ccr
    ccr
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    Hello man, how is that recovery from your hand, are you better? well I don't want to be annoying so I wish you good health eager to see these finished modifications of yours hug!!!!
  2. Dreifels
    Dreifels
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    what is Rocklenburg? How to reach it?
    I see in Dyndolod listed as worlds Chanterelle 1, Chanterelle 2, Chanterelle 4, but not Chanterelle 3
    (when I try to include Mountain King in DynDoLod Output and I go through portals from Chantrelle to Mountain King, It does not load correctly and I need to leave all by using CTL-ALT-DEL, just testing 1st time this)
    1. Vactrol
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      Ruclonburg is in early WIP stage, most of the exteriors are done, but only a handful of interiors are completed. Only one passage to visit it: south-west on the coast, near Smuggler's Run. A row boat with a barrel, the teleport activator is the barrel.

      Some models have been changed/corrected in Mountain King. But it will be in next update (a big one in term of size). Navmeshes are now done, on a separate .esp. I'm working on water features, and when it's done, the region Audio/weather, then NPC/flora. The terrain LOD will be fully remade, for all worldspaces.
      I'm too slow, and have again sight trouble because of too much time with the CK.

      Cheers
  3. Dreifels
    Dreifels
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    you stil not have removed the worse green filter overall? Why?

    1. Vactrol
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      Because I didn't made the weather region now. I finish the landscaping and NPC/flora, then I do the weather. It's the special climate used for the render window in the Creation Kit. Those colors have better contrast for object placing and overall view.
      I tried to put a default climate, but it's not working well without Regions, so I kept the work Climate.
      Regions are used for audio ambiance and music, too.
      As you can see, the birth of a world is long, the result ugly at first, and it's often hard to imagine something interesting with only dull light/mountains. A rocky field become more interesting when adding trees. A rocky wood area is way better with bushes, and good when the grass grow. The correct weather is the cherry on the pie. 

      The world will be divided in regions, each with it's own specific climate. It's only at that moment this mod will leave the WIP status.
      I use Cheatroom to change weather, when testing the work. You can try to change the worldspace climate if you are into SSEEdit or Zedit.
      Trying hard to finish the main work by the end of the year.

      For testing, I only make quick and dirty lods, only to have an idea of the view. It help to place houses and camps. The ugly weather allow to have view on the full world, with a real climate, you always have clouds/fog/rain. Full view help the placing of some "visor" or other objects.
      The visors for treasure hunt in Chanterelle have been carefully placed, but you now have tree and weather to hide them.

      Cheers
  4. Dreifels
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    xEdit gives error when try to load Chanterelle Mountain King.esp and/or Mountain Navmeshes 1.esp
    "Error: Modules contain circular references. Can't load Chantelerre Mountain King esp"
    1. Vactrol
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      Yes, it's when I worked on the .esp I made each of them master of the other. It's corrected on the 0.1.0, will be updated in 5 minutes, with the last week work.
  5. Giboss
    Giboss
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    I can't wait for the playable part!
    1. Vactrol
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      Some rocks/mountains to add, and making the Tribal's village. A few weeks. Then navmeshes, and it will be hard because it bugs with too much objects in a cell. Then first NPC/audio/Flora/details. It will be playable but still in WIP. Then end of flora/FX/caves/interiors.

      Was planning to deliver this year's end, gonna work harder on it. It been delayed by a little accident.
  6. Canlocu
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    Hope your hand heals well. Many of us still keeping tabs on this.

    Cheers
    1. Vactrol
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      Thank you. 
      Can not use little finger too much, but work full on the world's expansion. Same size than Chanterelle, half of the rocks/trees and grass made.
      Then the navmeshes, then Clouds/Weather/Audio/Flora/NPC.
      I hope to finish before the year's end

      Cheers
  7. Dreifels
    Dreifels
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    > "Nearly half of the world have grass now."
    calls for a mod with sheeps grazing the grass
    1. evilpenguin3
      evilpenguin3
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      There are funny sheeps in "Northpoint". They would fit there perfectly :-)
  8. Dreifels
    Dreifels
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    Being ittle bit confused. Be at hall of mountain king, but its same as Vanterelle alone before. Where is the access to the new part of this addon?
    OK found it.

    Vactrol, can you adjust the colors of this addon? In relation to the maste mod the colors are too oversaturated colors and in opposite to the master mod. I think, they should br same

    see HERE
    left: Chanterelle (fine)
    right: Hall of Mountain King Adddon - All in World looks like with a Green filer or green veil and colors are too
    Paramount-like, related to the master mod Chanterelle. (This unreal color is allover this world)
    1. Vactrol
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      Hi,
      Purpose of those saturated colors: when working on the Creation Kit, I use a custom weather with saturated image space, to have a better view and contrast in the render window. It's the same custom Climate I used in the making of Chanterelle. When the main landscaping is done, I add Regions with their own vanilla climates/weather that replace this custom climate. As the Hall of the Mountain King is a work in progress, the final weathers will be applied later. Sorry for the inconvenience. 
      The weather are randomly showed in the render window of the CK (they change when you change the hour of day setting, the custom climate bypass this feature.

      Can not work on the CK, my two most useful fingers related to keyboard shortcut have been cut to the bone. So, no video gaming or modding for a while. Must wait some time to use them again..... 

      Best regards
      Vactrol

      Note: it's when you try to make things faster, that you loose the more time. 
    2. Dreifels
      Dreifels
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      anyways, I wish you the best. Health is prior modding.
  9. TheCasualRanger
    TheCasualRanger
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    Tracking, I’m hoping for a speedy recovery for you.
  10. Giboss
    Giboss
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    It looks great like the rest of your mods.

    I'm waiting for playable versions :)
    1. Vactrol
      Vactrol
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      Work delayed on it, due to an accident. Two fingers cut to the bone = One handed skill level up But can not use the keyboard shortcuts of the CK. 
      Cheers
    2. Dreifels
      Dreifels
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      Oh goodness. All the best.