It would be awesome to see an Irileth replacer that is compatible with this mod. Tried using both and there were 21 conflicting files, was forced to choose. Nice work on this one though, it works flawlessly.
The files are IDENTICAL, meaning they will not harm each other in any way. This is intentional & helps boost in-game performance via the sharing of the same modder's resources between mods.
thanks for the quicks reply but the preset gone wrong at what step the preset is normal for nord but other race had dark face bug The first yesterday is pretty good and now the second one it had a dark face bug
I know what wrong now It need to update the shader via weight in racemenu if no then it had a dark face this was the hi poly mod problem Sorry for bother you for this problem @@!
JackManiac wrote: Look I am not trying to be a pest here but:
The requirements listed is from LE.
The screenshots is all from the original mod (LE).
The character looks way different in SE than in LE.
This just seems a bit miss leading....
First off, the screens were taken from Skyrim LE Nexus. Second, don't use profanity on my mod pages. Third, results will vary depending upon any ENB/Reshade/lighting mods used in-game. Try disabling TAA/SSAO in the Launcher settings to get rid of that nasty black shadowing in the neck area. ENB does a much better job vs BUGthesda's half-baked settings anyway.
ENB can not diss align eyes. Nor can It change the face shape. Merely pointing out my AMBIENT OCCLUSION, only proves my point. This mod was ported, but never tested.
Yes it was tested. All my ports are rigorously tested & the plugin checked in xEdit for bugs/glitches where applicable. I'm not going to sit here & argue with you. You need to make sure you have ALL THE REQUIRED MODS installed under Requirements. This is a face preset & as such, REQUIRES certain mods in order to look similar to what's shown in the screens. The screens were taken from Skyrim LE Nexus & as such, there will likely be differences since the screens utilize an ENB that isn't compatible with Skyrim SE. Skyrim SE is completely different from Skyrim LE since it uses DX11 vs Skyrim LE's OUTDATED DX9.0c. If you're having issues. it's likely due to user error/missing dependencies. No one is complaining except for you. Being belligerent isn't going to get you anywhere with me.
Why shouldn't I? The OP was being rude & accusing me of uploading a buggy port when clearly the issue(s) lie on their end somewhere. I don't have time to deal with such nonsense & the caps are added emphasis to the point I'm making.
The preset should work with any humanoid race sans elves/beast races without issues. Select Breton in Racemenu & load the preset. Make sure to load the head data using Sculpt.
I clicked the link for the high poly face , but i didnt see a download button anywhere . Do i need a spell to DL it ??? lol and also just wondering why her follower mod looks just like the images without the high poly head mod . But i need the high polly mod to get her looks some what close as a playable character in SE ?? confused .
Very beautiful preset, too bad I cant get it to work even though I have every pre requisite :( I mean it looks kind of similar to the screenshots but still a bit wierd and angular, strange eyelashes as well Any advice?
I have a question for you. I see "Expressive Facegen Morphs.esp" listed in the Esp list, but it seems that only .esl is available for SSE. (At least the one published by Nexus). Is it a converted version for LE?
I have Expressive Facegen Morphs installed & it has the .esp suffix. However, it may be an esl-flagged .esp which has all the benefits of a .esl but will behave like a .esp...
The link to "Expressive Facegen Morphs" listed as a required mod is for the LE version, so I thought you were converting the LE version and using it. The SSE version of "Expressive Facegen Morphs" does not contain ESPFE format files, only ESL format files. Did you create this preset in OldRim and then convert it to SSE? I tried the save file you posted on Twitter, but the eye area doesn't look like the image you uploaded, so I thought I'd ask you. The only difference in the mod you requested was the format of the "Expressive Facegen Morphs" mod.
Garb the SSE version of Expressive Facegen Morphs for obvious reasons... They are the same mod except for the plugin format. For the record, is is 100% safe to change the suffix from .esl to .esp. Placing the .esp suffix will turn the plugin into an esl-flagged .esp & allow it to behave like a .esp while still having all the benefits of a .esl plugin.
The official CK website states that conversion between .esl and .esp files cannot be done by just changing the extension. Creation Kit (Light Master) Does that mean you've tested the conversion using the method described in the official site?
I checked and found that this plugin is empty, made only to import resources into RaceMenu. So it doesn't matter if it's .esl or .esp. Thank you very much for your help.
I renewed the environment for CharGen and it now looks like the image you uploaded. It seems that there was a problem with my original environment. Thanks for all your help and advice.
Ignore it. The version number matches the version uploaded over there on Skyrim LE Nexus. I do not use mod management software due to far too many issues with broken/incomplete mod installs which in turn cause issues with broken/missing textures &/or random CTDs/freezes in-game. Version is clearly listed as 2.2 at the top of this very page...
That is correct. This way I know things are up to date... Only time version numbers between each format may diverge is whenever I spot a bug & fix it prior to upload here on SSE Nexus, then report said bug to the author of the original Skyrim LE version so it can be fixed over there...
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Read the Description page. It has a very detailed tutorial on how to install ENB into your game...
the preset is normal for nord but other race had dark face bug
The first yesterday is pretty good and now the second one it had a dark face bug
It need to update the shader via weight in racemenu if no then it had a dark face
this was the hi poly mod problem
Sorry for bother you for this problem @@!
First off, the screens were taken from Skyrim LE Nexus. Second, don't use profanity on my mod pages. Third, results will vary depending upon any ENB/Reshade/lighting mods used in-game. Try disabling TAA/SSAO in the Launcher settings to get rid of that nasty black shadowing in the neck area. ENB does a much better job vs BUGthesda's half-baked settings anyway.
I mean it looks kind of similar to the screenshots but still a bit wierd and angular, strange eyelashes as well
Any advice?
I see "Expressive Facegen Morphs.esp" listed in the Esp list, but it seems that only .esl is available for SSE. (At least the one published by Nexus).
Is it a converted version for LE?
The SSE version of "Expressive Facegen Morphs" does not contain ESPFE format files, only ESL format files.
Did you create this preset in OldRim and then convert it to SSE?
I tried the save file you posted on Twitter, but the eye area doesn't look like the image you uploaded, so I thought I'd ask you.
The only difference in the mod you requested was the format of the "Expressive Facegen Morphs" mod.
I will do some more research here.
Creation Kit (Light Master)
Does that mean you've tested the conversion using the method described in the official site?
So it doesn't matter if it's .esl or .esp.
Thank you very much for your help.
It seems that there was a problem with my original environment.
Thanks for all your help and advice.
MO2 will show that there is a newer version.