Skyrim Special Edition
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wSkeever

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Y3sMan

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22 comments

  1. dizzyb2u
    dizzyb2u
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    Thank you for this mod, even tho it is now discontinued and not receiving any more updates, this is still the best potion hotkey mods ever.
    Save me countless times in my requiem permadeath playthrough, I have tried other potions hotkey mod like Swift Potion NG or Rapid Auto Potion but they always have problems like health works but magicka/stamina doesnt work, or bought potions work but my own crafted potions doesnt work, or they just refuse to work suddenly mid-playthrough
    This mod doesnt have any problems like that. It just works!
  2. sabster123
    sabster123
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    hotkey for poisons please!!!!
    OR
    addon for easy wheelmenu?
    Purty please!!!

    i know swift potions reborn does the same, but I uninstalled it from MCM, yet my character keeps auto drinking and i cant change anything in the MCM anymore. Already reported it as a bug on that mod's page.... I dont like auto-drinking, breaks combat fluidity. 
    1. Y3sMan
      Y3sMan
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      I'd recommend Rapid Auto Potion at this point. I don't think I'm working on this mod anymore.

      https://www.nexusmods.com/skyrimspecialedition/mods/57323
    2. BullishMarket
      BullishMarket
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      I will still be using this, Rapid Auto Potion requires Skyrim Platform is a big no no for me :D
  3. Pnut225
    Pnut225
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    ty for this!!!
  4. blackswordguy
    blackswordguy
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    Hello.
    Is there any way to make the mod work with Potions Animated Fix? =/
    Tried this script fix but i don't know nothing about scripts.
    Currently using Potions Animated Fix and Alchemy Potions and Food Adjusments.
    Thank you.
  5. lightsourced
    lightsourced
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    What version should I use if I'm playing with Alchemy Potions and Food Adjustments?? I'm assuming 0.1 but just want to confirm, thanks!
    1. Y3sMan
      Y3sMan
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      Yeah, 0.1. Eventually, maybe, ill come back to this project and make it better.
  6. waeq17
    waeq17
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    Excited to see where this mod goes!
    1. Y3sMan
      Y3sMan
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      Lmao I am too, but I've been stuck on it for a hot second :')
      I've been working a lot on Lorica Redone and updating YeOlde's mods, but I really want to come back to this and implement my ideas.
  7. cheesetoast8
    cheesetoast8
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    i understand if this isn't possible, but could an optional modifier key be added to the hotkeys in this mod's MCM? that would make it more viable for gamepad users.
    1. TheOneWhoSlaysU
      TheOneWhoSlaysU
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      I will look into it, but it's not the highest priority right now, as I don't use a game pad :/
      I am first and foremost working on improving the speed of the mod without drastically increasing its complexity, and just straight becoming a worse version of Swift Potions Reborn, an awesome mod btw.
  8. runandtown
    runandtown
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    It's working with CACO!!!! Thank You
    By the way there is a delay when i use hotkey. 2-3 second delay. problem might occur only on me. I had script lag with Hunterborn to. Or maybe I have more than 60+ different potion and 10.000 kg carry, thats why. Again thanks for patch. 
    1. TheOneWhoSlaysU
      TheOneWhoSlaysU
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      I did all my testing while every potion in the game was in my inventory and I noticed the same thing. I have been testing some faster approaches, keep an eye out ;)
    2. runandtown
      runandtown
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      Thanks :)
    3. cheesetoast8
      cheesetoast8
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      deleted, wrong comment
  9. jsunb777
    jsunb777
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    Wow, now I can use the mod with CACO, right? Thank you!
    1. TheOneWhoSlaysU
      TheOneWhoSlaysU
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      No problem! I didn't test with CACO specifically, so I do not know how they handle giving potions a duration. If it doesn't work, lemme know.
    2. Tiamat042
      Tiamat042
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      I tried to use it with CACO and no luck. It would use the full-heal potions if I enable overheal, but none of the smaller ones. I didn't do super-extensive testing, but I'm not sure what else I can try except get hit/use spells and press the button. xD
    3. TheOneWhoSlaysU
      TheOneWhoSlaysU
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      The original script checked each potion to make sure they were actually health/stamina/magicka potions and to make sure each potion had only one Magic Effect. CACO put multiple Effects on the potions, so I removed the condition. I tested it out some, and it works so far!
    4. Tiamat042
      Tiamat042
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      Can confirm it works great now! You're the best. :)
    5. TheOneWhoSlaysU
      TheOneWhoSlaysU
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      Glad to hear it! I tested some more, and the condition I removed helped filter out some random non-restoring potions with the same keywords as the restoring potions, like Draught of Escape or whatever, but those potions only got picked when health mostly full and it really wasn't a problem.