Skyrim Special Edition
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OEA

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opiter09

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About this mod

Removes an annoying piece of railroading and allows you to refuse participation in the ward demonstration in "First Lessons," letting Brelyna take your place.

Requirements
Permissions and credits
NOTE: I accidentally put the source file "QF_MG01_0001F251" into Version 1. This mod does not edit that script, so this mostly doesn't matter, but the version I put in is Vanilla and not USSEEP, so please remove the file if you plan on working with that script. Sorry for the inconvenience, and I will remove it when an actual update is warranted.

It always bugged me that no matter what your dialogue choice during "First Lessons," Toldfir would always do a practical demonstration, and always make you help. With this mod, you are given the option to refuse to help, set up in the following way:
-If you choose "We should do something practical,"  your only option is the vanilla one.
-If you choose "I don't really know," you can either help or refuse.
-If you choose "Safety is most important," you are only given the option to refuse.
If you refuse in this way, Brelyna will instead go up and do the demonstration, as seen in the header image. 

BUT WHY SHOULD I BOTHER WITH THIS?
Although what I just said about railroading is a part of it, this mod mainly exists to allow you to bypass the requirement of casting a Ward to proceed in a realistic, non-Console way. Because I use the mod "Spells Require Perks" (https://www.nexusmods.com/skyrimspecialedition/mods/9613), I have to study Restoration in order to proceed with this demonstration, and since I also use Limited Perk Trees (https://www.nexusmods.com/skyrimspecialedition/mods/22416), that means I am now committed to using Restoration. Even if you do not use these mods, I still think it is silly that a college which will let you in to study whatever school you want, or even just because you are the Dragonborn, forces you to study Restoration, and from the Alteration master no less!

COMPATIBILITY
A patch for Obscure's College of Winterhold is provided. This patch is flagged ESL, but please do not ask me to do so to the main file because it includes Packages and stuff I really don't want to mess up.

This mod doesn't edit too many vanilla records--the only one I'd really watch out for is the quest MG01. I made a point of forwarding what few things in MG01 were changed by College of Winterhold Entry Requirements, since those seem to be fixes as opposed to additions.

A mod like College Days which lets you take actual lessons is recommended, since this mod allows you to bypass the only spell you will ever be taught here. I also recommend mods which make it harder to get it into the College, since this mod again allows for removal of the one obstacle barbarians face.

CREDITS
Thanks to Bethesda for the CK, and the game itself.