Step One: [Nifskope] Editing the Meshes. Open the mesh in Nifscope. Go to 0 NiNode > NiTrishapeData > BSLightingShaderProperty. In the Block Details window for BSLightingShaderProperty, you will need to edit:
Skyrim Shader Type
Shader Flags 1
Shader Flags 2
[skyrim Shader Type] Change the Value of Skyrim Shader Type by double-clicking on the value field and changing it to HAIR TINT.
[shader Flags 1] For Shader Flags 1, double-click on it's Value field and you'll get a drop-down list. Check (add) the following flags:
SLSF1_Hair Soft_Lighting.
[shader Flags 2] For Shader Flags 2, double-click on it's Value field and you'll get a drop-down list. Check (add) the following flags:
Can confirm. Was having issues with followers wig color syncing with PC instead of their own color. Removing the ESL flag seems to have corrected the behavior.
Thanks for the tip!
*edit: I spoke too soon, seems like some intermittent thing. If PC and Follower have a wig from the same mod, the Follower gets the PCs hair color when the wig is put into their inventory. Might just be Dint999's BDOR hairs that do this.
The wigs kinda work for npc's. In order to do this, if you give the npc a wig and then you equip the same wig the npc is wearing, the color will sync. But this leads to a major issue (at least for me) where the save file will corrupt and will CTD when loading the file
Hello, thank you for all the wonderful work you offer us, I have a question maybe stupid, in my game the blond of the wigs is quite dark, would it be possible to lighten or re-colour a wig with NifSkope?
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Open the mesh in Nifscope.
Go to 0 NiNode > NiTrishapeData > BSLightingShaderProperty.
In the Block Details window for BSLightingShaderProperty, you will need to edit:
- Skyrim Shader Type
- Shader Flags 1
- Shader Flags 2
[skyrim Shader Type] Change the Value of Skyrim Shader Type by double-clicking on the value field and changing it to HAIR TINT.[shader Flags 1] For Shader Flags 1, double-click on it's Value field and you'll get a drop-down list. Check (add) the following flags:
- SLSF1_Hair Soft_Lighting.
[shader Flags 2] For Shader Flags 2, double-click on it's Value field and you'll get a drop-down list. Check (add) the following flags:
- SLSF2_Vertex_Colors
- SLSF2_Assume_Shadowmask
Save the mesh.Done.
Thanks for the tip!
*edit: I spoke too soon, seems like some intermittent thing. If PC and Follower have a wig from the same mod, the Follower gets the PCs hair color when the wig is put into their inventory. Might just be Dint999's BDOR hairs that do this.