Skyrim Special Edition

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Northborn Predence00 Casualkhajiit

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CasualKhajiit

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21 comments

  1. PNWRanger
    PNWRanger
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    Any chance of an Immersive Armors version since that adds Northborn Hoods to it?
    1. UIRSRYF
      UIRSRYF
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      I second that.
    2. CasualKhajiit
      CasualKhajiit
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      This mod is standalone, so it doesn't require Northborn hoods. The hoods in this mod will coexist with the Immersive Armours version.
    3. UIRSRYF
      UIRSRYF
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      Ok sorry, I kind of read that wrong. What I meant was the Immersive Armors version looks a bit different on the lowest part of the mantle. So if I try to switch between with hood and without hood it looks a bit off.
    4. CasualKhajiit
      CasualKhajiit
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      Gotcha. In that case I won't making an IA version, as I don't use Immersive Armours or this mod anymore. Permissions are open however so anybody is free to do so.
  2. hoangdai94
    hoangdai94
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    @CasualKhajiit Any chance for a leveled list or SPID option for NPC distribution ?
  3. Shiyozushi
    Shiyozushi
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    Does this works with LE?
    1. CasualKhajiit
      CasualKhajiit
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      I wouldn't think so, as its an ESL flagged ESP, which don't exist for LE as far as I know.

      I won't be porting it myself as I don't have LE but permissions are open for anyone to port it themselves.
  4. quelembor
    quelembor
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    is this light or heavy armor? and does it require the mods you mentioned or can I install it directly?
    1. CasualKhajiit
      CasualKhajiit
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      Clothing. Standalone, no other mods needed.
    2. quelembor
      quelembor
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      sadly incompatible with allgud, makes weapons disappear from my waist when I switch from dagger / sword to bows

      sorry for using translator
    3. Rayden
      Rayden
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      if its incompatible with AllGUD it means this mod's hoods use a bodyslot which conflicts with AllGUD. Shouldn't these hoods use head/headgear bodyslot by default?
    4. CasualKhajiit
      CasualKhajiit
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      They use slot 45, the same slot that AllGUD uses for some of its objects. This is mainly so that they can be used with other helmets.
    5. Rayden
      Rayden
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      I see. Is there a way for example I could change the bodyslot if I lets say don't want to use the hoods with other helmets. Basically a compatibility patch for AllGUD.
    6. CasualKhajiit
      CasualKhajiit
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      Hmm, i've tried changing the bodyslot but it just results in the hood disappearing. One potential workaround would be changing the bodyslot in AllGUDs MCM.
    7. alfirin657
      alfirin657
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      You can change the partitions in the nif file to a different slot, and then match the bodyslot in the CK to whatever you changed.
    8. CasualKhajiit
      CasualKhajiit
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      That worked, thanks! As you can probably tell im useless with armours.

      Edit: uploaded a version that uses the circlet slot in optional files.
    9. Rayden
      Rayden
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      thank you for the patch/standalone AllGUD version, very appreciated :)
  5. evilpenguin3
    evilpenguin3
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    My Bosmers approve!
  6. deleted44140507
    deleted44140507
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    That's pretty gooood, have an endorse.
    1. CasualKhajiit
      CasualKhajiit
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      Glad you like it, thanks :)