This release addresses many missing features, bugs, and improvements. There's even weight slider support for all you thicc vampires. It's safe to update on existing saves, but there are some changes to be aware of:
There are now standard craftable armor sets with no bonus effects, and legendary versions that confer a bonus when all pieces are worn.
Any previously crafted armor will no longer receive the set bonus - only the legendary sets have the scripted effects. You must visit Volkihar Cathedral after confronting Harkon (the quest Kindred Judgment). There will be a chest behind the Molag Bal altar containing the Legendary Volkihar Knight armor (both heavy and light). If you've previously completed Kindred Judgement the chest will still appear. Legendary armor is unique, you only get one of each piece, they aren't craftable. They're still enchantable and can be upgraded at workbenches though.
Light armor is now included in the main plugin, so you no longer need a patch. If you had the light armor patch installed, your armor will change to heavy armor. You will have to craft the armor again, or get the legendary set from the chest.
Specific mod patches are no longer needed. I made changes to the Abysswalker effect so that it should now be compatible with all vampire overhauls.
Be sure to check out the changelog for a full list of changes.
For other mod authors, or anyone interested in digging through source files, the mod is now open source on GitHub. The repo contains all the source 3ds max files for the meshes, psds for the textures, and psc files for the scripts. I'll happily accept pull requests if anyone wants to make improvements. Check out the repository here:
This armor is awesome, one of the best looking out ones out there for sure. I just wanna bring it to your attention that when using HDT-SMP patch, missing textures are shown on the upper-back legs area, as well as underneath the front bit of cloth near the belt-line. I assume this is because those areas weren't ever meant to be seen with the cloth parts covering them, but with the HDT-SMP patch, those cloths can now move around and out of the way, thus showing the missing textures. I was curious if there was an update planned to add textures to those areas to remove the missing spots?
I lost track of where my legendary set peices are (hood, gloves, boots etc). Whats the RefID for the items so I can track them? Alternatively, can i uninstall and reinstall to force the items back into the Legendary Chest behind Harkons ashes - I suspect some of my followers might have the peices equiped/unequiped
Hi are you planning a update? Seems like the bugs are still here with sacrosanct + other spell mods. Also, I'm not sure if I can esl this mod, if anyone can let me know It'd be great. Don't esl this mod lol the invisibility breaks pretty sure you can't
578 comments
This release addresses many missing features, bugs, and improvements. There's even weight slider support for all you thicc vampires. It's safe to update on existing saves, but there are some changes to be aware of:
Be sure to check out the changelog for a full list of changes.
For other mod authors, or anyone interested in digging through source files, the mod is now open source on GitHub. The repo contains all the source 3ds max files for the meshes, psds for the textures, and psc files for the scripts. I'll happily accept pull requests if anyone wants to make improvements. Check out the repository here:
https://github.com/HamishMW/volkihar-knight
HDT-SMP Volkihar Knight Patch
Which fits perfectly with a Volkihar Knight!
Don't esl this mod lol the invisibility breaks pretty sure you can't