I'm having a bit of a small problem, but I don't think it's a bug really. The tip of every nose option for all the human and elf races clips through the front of the mask for me, and some of the elf cheekbones do too. I think the mesh is just too close to the face, but I don't know how to fix that.
The dragon priest masks and leveling mage hood (novice mage hood, etc) have a small clipping issue where a bit of the mask sticks out of the hood. Would appreciate if you could fix. Thank you.
unfortunately there was a reason Bethesda made hoods specifically for the masks and had them take up the head slot you'd have to either completely remodel the hoods or the masks to fix that way beyond the scope of this mod you'll just have to either A) accept the clipping B) find a hood without clipping (i believe the DP hoods where based off of the archmage hood) or C) wear the mask without a hood
For some reason this mod makes the masks disenchantable by removing a keyword, strangely enough. I hear the enchants can't be placed on anything so don't disenchant them. They should not be disenchantable.
exactly why would you even remove that keyword the only thing that does is make you risk losing the mask and clutter up the enchant menu with unusable enchants
Has anyone checked to see if this is compatible with Apophysis Dragon Priest Masks? I know it messes with the mask and hood models, as well as the effects.
Everyone having an issue with invisible head, you probably have a conflict with other mods, despite you solved it manually. In my case it was Bashed Patch messing with me, you can either edit the files manually or rebuild a patch without the Replacer and its patches and then put the Replacer AFTER the patch (or another mod that modifies the masks).
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(With a Improved DP Masks patch)
In my case it was Bashed Patch messing with me, you can either edit the files manually or rebuild a patch without the Replacer and its patches and then put the Replacer AFTER the patch (or another mod that modifies the masks).