File information

Last updated

Original upload

Created by

powerofthree

Uploaded by

powerofthree

Virus scan

Safe to use

284 comments

  1. Warsong1237
    Warsong1237
    • supporter
    • 0 kudos
    Man, I wish I could get this to work. I've shot fireballs into every water body in Skyrim and don't get any splashes. The mod is working somewhat, since I get bubbles and ripples that I don't get without the mod, but I never get an explosion. I'm certainly hitting rocks/surfaces like the OP explains, and I have to have tested SOME water that isn't marked as dangerous. If anyone has any ideas, I'd appreciate the help.
  2. Hectorilus
    Hectorilus
    • member
    • 4 kudos
    The game might crash with this mod as it is outdated. if you want to install it, and you are on the current updated version of Skyrim to this date (1.6.1170), then the most stable version to choose is 1.6.323 as it is less invasive.
    1. powerofthree
      powerofthree
      • premium
      • 5,534 kudos
      This mod doesn't need updating.
    2. Hectorilus
      Hectorilus
      • member
      • 4 kudos
      which version do you recommend we should use on 1.6.1170?
    3. Raijinkaze
      Raijinkaze
      • member
      • 1 kudos
      It's an SKSE mod that was last updated in 2022. 
      From personal experience, SKSE mods always need updating.
    4. powerofthree
      powerofthree
      • premium
      • 5,534 kudos
       From personal experience, SKSE mods always need updating.

      From my personal experience as a developer there is no need to fix what aint broken. Source is available so you can recompile this yourself, if you truly feel it needs updating. 
    5. Verzii
      Verzii
      • supporter
      • 2 kudos
      'From personal experience, SKSE mods always need updating'.

      If you're speaking from PERSONAL experience, why would you make such a bold claim as that something ALWAYS needs to be done?

      Counter claim: From my personal experience, SKSE mods can often be made version independent through use of the address library. For reference, on the address library modpage, this is one of the first few sentences:
      "For SKSE DLL plugin authors:
      This is a modder resource (a header file). You can load a database that stores offsets so your DLL plugin can be version independent without requiring to be recompiled.
      "

      I probably sound like a dickhead, and I do genuinely apologize for that, but I feel like that's the best way to put it for both explanation purposes and for people who made read this in the future and find themselves confused. Generally, the mod author is always right. Happy modding. 
  3. itsJaankie
    itsJaankie
    • supporter
    • 0 kudos
    Not working on latest AE?  

    You need THIS

    Ty Po3!
    1. powerofthree
      powerofthree
      • premium
      • 5,534 kudos
      those are two different mods.
  4. bdao321
    bdao321
    • member
    • 0 kudos
    not working
    1. itsJaankie
      itsJaankie
      • supporter
      • 0 kudos
      you need this.
  5. GorillaSam
    GorillaSam
    • supporter
    • 3 kudos
    Is there a way to re-enable water displacement in places where it isn't present? The Whiterun ponds around Dragonsreach, if you get in the water, there's no displacement. Small ponds in the wild though, with much less water, have full water displacement enabled. Also bodies of water added by mods like Rayek's End jacuzzi, that doesn't have displacement either. Anybody knows how it can be done or if there's a mod to do just that somewhere on the Nexus?
  6. GorillaSam
    GorillaSam
    • supporter
    • 3 kudos
    How about that white foam that forms when anything generates a splash? I can't find a replacement anywhere, and that's like 144p it's so low res, one of the very few remnants that have survived from the very first Skyrim.
  7. GillBate5
    GillBate5
    • premium
    • 43 kudos
    amazing. i always thought the vanilla feature for water impact was underwhelming
  8. ChefeElJefe
    ChefeElJefe
    • member
    • 0 kudos
    I cant seem to get this to work with water for enb. Anyone know anything about this?
    1. Wind0902
      Wind0902
      • supporter
      • 11 kudos
      From description :"Splashes will not work in water flagged as dangerous. This can be toggled in the included config."
      If you use a survival/needs mod or have your water flagged as dangerous for some reason, that might be why.
  9. HALTT77
    HALTT77
    • supporter
    • 7 kudos
    the splash of the bound arrow when hitting the water is way off...like five meters away from where it actually hit the water...
  10. avve202499
    avve202499
    • member
    • 0 kudos
    So there is no explosion or effect with the incinerate and chain lightning spells. Can i somehow add that the effect aplies to those spells and if so how?
    1. MediaEvil
      MediaEvil
      • supporter
      • 0 kudos
      I am signing in. Because giving to the Incinerate spell minimal AoE does not create the explosion effect.

      Seems like it does not consider incimerate as a fire spell at this line.