Version 1.3 : > Added the Battle of Hjaalmarch > Fixed the Navmesh > Added built-in compatibility with mods adding scabbards to the weapons > Fixed a bug causing two bodies to spawn near the Nightgate Inn > Added NPCs to the Battle of the Sea of Ghosts > Added a trigger to spawn the Sea Dragon only when near the battlefield > Moved the Privateer to the shore > Corrected a typo in the Letter of Marque > Added a new "Wild Dog" creature > Moved some statics in the Ambush in the Valley to fix pathfinding issues > Assets packed in a BSA for better performance
Also you can now find a bit of lore concerning each battle in the mod description. Enjoy !
Love the mod, but having an issue where everytime I travel to, and/or enter and exist the Morthal player home (Windstad manor I think it's called), the bodies of the Morthal guards from Hjaalmarch battle spawn all over my yard and a stack of bows and shields.
Also, is there no unique weapon added to the Battle of Hjaalmarch?? I found the others from the three battles but none in Hjaalmarch.
i literally just came here because i noticed this, i can confirm the ghost spawning of all the dropped items near me.
gorgeous mod, ton of immersion and amazing attention to detail with the battlefield themselves. if we figure out a fix im adding it back to the load order ASAP
My game freezes when approaching a location in Winterhold. I think this is related to the little red cross visible on your battle map. Before the freeze I have time to see that it is a demolished caravan with corpses. I don't have time to see anything else. If necessary (and possible) I will provide a screenshot.
hi great mod. need some help this mod used to work fine for me but now no matter what i do when i go near these battle sites the ones that have fire at fisrt its fine but then the frame rate goes down to like 5 frames par second its really strange i downloaded the mesh patch and sky chest patch but it still does it
SO I'm playing the mod and I remember a while ago there were weapons I could get in the mod. I cannot remember where the pirate sword is. Am I missing something or did it used to spawn on a dead sailor?
195 comments
> Added the Battle of Hjaalmarch
> Fixed the Navmesh
> Added built-in compatibility with mods adding scabbards to the weapons
> Fixed a bug causing two bodies to spawn near the Nightgate Inn
> Added NPCs to the Battle of the Sea of Ghosts
> Added a trigger to spawn the Sea Dragon only when near the battlefield
> Moved the Privateer to the shore
> Corrected a typo in the Letter of Marque
> Added a new "Wild Dog" creature
> Moved some statics in the Ambush in the Valley to fix pathfinding issues
> Assets packed in a BSA for better performance
Also you can now find a bit of lore concerning each battle in the mod description. Enjoy !
Also, is there no unique weapon added to the Battle of Hjaalmarch?? I found the others from the three battles but none in Hjaalmarch.
gorgeous mod, ton of immersion and amazing attention to detail with the battlefield themselves. if we figure out a fix im adding it back to the load order ASAP
Am I missing something or did it used to spawn on a dead sailor?