Skyrim Special Edition

File information

Last updated

Original upload

Created by

ElSopa

Uploaded by

ElSopa

Virus scan

Safe to use

83 comments

  1. ElSopa
    ElSopa
    • premium
    • 4,871 kudos
    Locked
    Sticky
    v1.1 will make this mod not change buckets added from other mods.
    v1.2 mini hotfix to add missing mesh I forgot to edit.
    v1.3 added the mesh the NPCs use
  2. Thijmen2017
    Thijmen2017
    • member
    • 7 kudos
    There seems to be a black square on the bottom of one of the bucket01: https://imgur.com/a/wDRPFlO

    You can also see this in-game
  3. DarkFOX555
    DarkFOX555
    • member
    • 0 kudos
    Hello again, thanks for the buckets but could you add them to the targets?

    https://ibb.co/b2ZgTLG
    1. ElSopa
      ElSopa
      • premium
      • 4,871 kudos
      That old retexture only edits the texture, this new bucket is included with the new training dummies I made:
      HERE
  4. DannyBoBanny8D
    DannyBoBanny8D
    • member
    • 3 kudos
    In case it isn't obvious. You need  the hotfix from the optionals or it won't display textures correctly. 

    Honestly in this case it probably warrants a main file update.
    1. tinymusic
      tinymusic
      • premium
      • 2 kudos
      Dont miss this :) Hotfix indeed necessary.
    2. Minadorae
      Minadorae
      • premium
      • 11 kudos
      +1 I came here to figure out what I had missed after being greeted by this lovely purple bucket.
  5. DarkFOX555
    DarkFOX555
    • member
    • 0 kudos
    Здравствуй, как сделать так чтобы NPC носили ваше ведро, а не vanilla?
    Hello, how to make NPCs wear your bucket and not vanilla?

    https://c.radikal.ru/c40/2201/10/d0bd0cc06af9.jpg
    1. ElSopa
      ElSopa
      • premium
      • 4,871 kudos
      Patch uploaded, tell me if it works, thanks
    2. DarkFOX555
      DarkFOX555
      • member
      • 0 kudos
      Working. Thank you for your prompt work! 

      https://a.radikal.ru/a08/2201/ef/7970c450e13d.png
  6. jp10
    jp10
    • member
    • 0 kudos
    This will surely get added to the list of essential mods for all speed runners.
    1. KrisNeyens
      KrisNeyens
      • member
      • 0 kudos
      this is a bucket

      dear god

      there is more

      no!
    2. Vai1lyn
      Vai1lyn
      • premium
      • 46 kudos
      Just check if the bucket space launcher and wall warp doesn't get easier, else the run might not get accepted for leaderboards ^^
  7. DefinitelyNotNoah
    DefinitelyNotNoah
    • premium
    • 84 kudos
    (deleted post)
    I am dumb and didnt check the optional files. fml
    1. Ema02
      Ema02
      • member
      • 4 kudos
      if you encounter a bug and fix it, please dont remove what the bug was. thats stupid
    2. ElSopa
      ElSopa
      • premium
      • 4,871 kudos
      I think he meant the fix was in the files section
      HAPY NEW YEAR HOHOHOHOHOHHHHHH
    3. DefinitelyNotNoah
      DefinitelyNotNoah
      • premium
      • 84 kudos
      Considering the fact that I mentioned the optional files, you'd THINK that people knew what sort of issue I had.

      Happy new year! Especially to you, ElSopa!
  8. Vladimirvl0111
    Vladimirvl0111
    • member
    • 2 kudos
    Thank you!
  9. Da1AnOnlyCrazy
    Da1AnOnlyCrazy
    • premium
    • 2 kudos
    missed opportunity in one of the image's could've had a bucket over the npc's head.
    1. ElSopa
      ElSopa
      • premium
      • 4,871 kudos
      lol yes, add one
  10. Webnutt
    Webnutt
    • member
    • 0 kudos
    The buckets are showing up as textureless and bright purple for me.

    I'm using SMIM if that helps, but I don't know what in particular is causing the issue.

    My best guess is a mesh-texture conflict of some sort, I really have no knowledge in that department.
    1. MisterDutch93
      MisterDutch93
      • supporter
      • 2 kudos
      I'm having the same issue unfortunately.
    2. NaveenaVice
      NaveenaVice
      • member
      • 3 kudos
      Same, one of the buckets always shows up purple
    3. ElSopa
      ElSopa
      • premium
      • 4,871 kudos
      Check your load order
    4. Kulharin
      Kulharin
      • premium
      • 598 kudos
      Same here, and there is no asset / mesh overwrite or conflict with any other mods I have installed... odd!
    5. NorthStarFist
      NorthStarFist
      • member
      • 0 kudos
      I'm having the same problem too, strange because I'm using others 13 ElSopa mods without a problem.

      Image with console references:
      https://imgur.com/a/8S6GZAJ

      For more info: Mod Organizer shows no conflict with WACCF. One of the buckets has some kind of problem, the one with the side ropes is normal.
    6. ElSopa
      ElSopa
      • premium
      • 4,871 kudos
      Im about to move to other house so I will be without internet for some time
    7. deleted73151153
      deleted73151153
      • supporter
      • 0 kudos
      Not sure what's causing it but I will use Skyrim 2020 buckets in the mean time
    8. JoeyLock
      JoeyLock
      • member
      • 23 kudos
      The purple issue is caused by bucket02b.nif not being assigned to the sopabucket02 texture but that's fixed if you change the texture pathes to textures\clutter\sopabucket02.dds and textures\clutter\sopabucket02_n.dds
    9. ElSopa
      ElSopa
      • premium
      • 4,871 kudos
  11. nexuskomrad
    nexuskomrad
    • premium
    • 2 kudos
    What is a good rule of thumb for textures. I've heard the larger items need higher resolution ( like statues = 4k ) , and smaller items look fine with lower textures, in fact you can't tell the difference between 1k and 4k spoon unless you zoom in.

    Any guidelines on this? I'm running a 1660ti 6gb so I'm careful with texture resolution.

    These look great, I just don't want my game to lag like a slideshow.
    1. ElSopa
      ElSopa
      • premium
      • 4,871 kudos
      Install the lower resolution then
    2. nexuskomrad
      nexuskomrad
      • premium
      • 2 kudos
      Is that the rule of thumb to decide which resolution of texture to download based on the size of the object or other factors?  That went over my head.
    3. ElSopa
      ElSopa
      • premium
      • 4,871 kudos
      Any random character uses more polygons and textures AND is moving with an AI. I would expect a a difference from vanilla if you spawn like 50 buckets at the same time.
    4. Webnutt
      Webnutt
      • member
      • 0 kudos
      You're running a 1660ti and you're being careful about modded Skyrim? I can understand wanting to avoid stutters, but I've overhauled my game to the extreme with my 1650 Super and I've yet to come across an issue. There are some minor stutters in the outside game world, but that's just because of my ridiculous amount of graphics mods.

      Your rig probably won't have a difficult time running the game if you decide to give everything (such as spoons) a 4K texture. Your GPU is better than mine and your VRAM is more than sufficient, so I don't foresee any major problems with 4K stuff. At most, you'll suffer a few stutters, but usually not in interior cells where gameplay matters most. 

      To answer your question, it's somewhat up to preference. I'd definitely agree that the bigger things are in much need of 4K or above, like walls/floors, statues, terrain; things that you can see a blurry texture on. Believe it or not, retextures on bigger objects won't murder your frame rate alone. When it comes to the big things, usually it's your grass/flora mod, your lighting/weather mod, or your ENB that causes the most lag. If you're still worried about performance (rather than peace of mind looking at random objects in your game) then you'll be just fine going with 1K or 2K textures for small objects.

      Now, if you're like me, you look at everything in your game like a human magnifying glass to check if it has a good texture or not. I immediately slap a 4K retexture on anything that has even a slight blurriness to it. At that point, your game might run a tad bit slower. Again, your rig is better than mine and I only suffer minor issues, so I don't see why you couldn't handle a few 4K textures.

      So to conclude, here's my advice: You'll be fine with 1K or 2K on small stuff and 4K on the big things. You won't have major problems with 4K on small things, but you can avoid an excess amount if you want to avoid stuttering. It's not a necessity to slap textures on every, single, thing in your game, so go light on those unless you find something that really needs a retexture. I also strongly suggest you pick performance friendly landscape and lighting mods, as well as ENB. You might even dare to play without an ENB.