With a mod like At Your Own Pace, you're required to do the special jobs in order to progress to the next main quest. By the time you get to that point in the story you will have already completed all the special assignments which would result in a full vault.
In vanilla you complete the story and then get the guild back to its former glory, At Your Own Pace changes the order of quests and doesn't account for the guild upgrade stages, this is not something I can patch :)
In vanilla you complete the story and then get the guild back to its former glory
This is not correct. In vanilla, you can do the quests in any order. There's nothing stopping you from doing a bunch of radiant quest and the special job quests even before doing Goldenglow Estate. So this isn't a conflict with another mod, it's a conflict with the vanilla game if not played in the specific order you assumed it would be played in.
I don't think a patch is simple though. What does Mercer do with everything he steals? Is it recovered? If so, when?
Here's how I would handle it, assuming I could figure out how to do it: Instead of stage 0-4, the vault has stages 0-5. One stage represents whatever was in the vault before Mercer robbed it and before any loot from the special jobs was added. When it's opened in the Pursuit, it's always at stage 0. The player doesn't get to see inside before then anyway. If any special jobs are done between then and completing Blindsighted, the vault advances. When Mercer is killed in Blindsighted, the vault advances one stage for the original contents plus additional stages for every special job completed before The Pursuit.
And maybe you only see it advance one at a time. If it would advance multiple stages, it waits for you to leave and load the area again or on a time delay. Or maybe that's just confusing and it's better to let it advance all at once.
I run v3 of this mod and JKs Ragged Flagon with patch. I completed 3 Special Jobs and Mercer is waiting for me at Snoweil Sanctum. At the Ragged Flagon strange things happening - every time I return after a time, I find a lot of Weapons, Armor, Elixirs and even Dolls (Elven and Chef) respawning in front of the door to the Ratway. They are all red but lootable. What might cause this? any idea?
I'm the porting author for JKRojmal on PS, I bundled his interior mods so I'll have to convert your BOS ini to a patch for it, what is the file name for the PS version in case I need to make a decoy file? If the objects moved are only in JK's I technically wouldn't need to use yours as a master but I wanted to run it by you ahead of time anyway. :) Take care, be safe.
Which ones are not the same? Your mod? Or others? SMIM for example should work just fine as the esp names are the same for most SMIM options on Bnet. We have lots of SMIM , ELFX and JKs patches on Bnet. All good!
Ah I see. I don’t think it needed to be esp on console. Lots of esl’s have been uploaded. They don’t benefit us like on Pc but they work just fine as is. :)
to upload to Bethesda I have to load the plugin in the creation kit as an active plugin and the creation kit does not let me load esl or esm as active, this is why the console version of my mods are all esp flagged esl :)
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*sigh* A patch for this would be very appreciated here.
thanks for making my day dude:D
This is not correct. In vanilla, you can do the quests in any order. There's nothing stopping you from doing a bunch of radiant quest and the special job quests even before doing Goldenglow Estate. So this isn't a conflict with another mod, it's a conflict with the vanilla game if not played in the specific order you assumed it would be played in.
I don't think a patch is simple though. What does Mercer do with everything he steals? Is it recovered? If so, when?
Here's how I would handle it, assuming I could figure out how to do it: Instead of stage 0-4, the vault has stages 0-5. One stage represents whatever was in the vault before Mercer robbed it and before any loot from the special jobs was added. When it's opened in the Pursuit, it's always at stage 0. The player doesn't get to see inside before then anyway. If any special jobs are done between then and completing Blindsighted, the vault advances. When Mercer is killed in Blindsighted, the vault advances one stage for the original contents plus additional stages for every special job completed before The Pursuit.
And maybe you only see it advance one at a time. If it would advance multiple stages, it waits for you to leave and load the area again or on a time delay. Or maybe that's just confusing and it's better to let it advance all at once.
At the Ragged Flagon strange things happening - every time I return after a time, I find a lot of Weapons, Armor, Elixirs and even Dolls (Elven and Chef) respawning in front of the door to the Ratway. They are all red but lootable. What might cause this? any idea?
Edit: I should really read the mod description before posting things like this
NOPENOPENOPENOPENOPENOPENOPENOPE I won't touch that thing again
Brynjolf! Who in Oblivion brought it here!!??
Brynjolf, confused with my PTSD: What's wrong, lad??
Me: It's yours now. I won't take it back. I won't!!
Does relighting Skyrim need a patch?
No, I don't believe relighting Skyrim needs a patch :)
good news on RS!!