Skyrim Special Edition

Mod articles

  • Courier Counterspell - An In-depth Look

    Courier Counterspell
    If I had to rank my current modules (v1.0.1) in terms of how much I think Antistar would appreciate them, I'd give this one first place every time. Right down to the description (a jab at Clockwork's readme), this module is perfect. In fact, I took extra-special care to make sure that this fix works at all times, even if installed mid-game!

    In laymens' terms, Courier Counterspell works by adding an two invisible things that both, in their own right, prevent the Courier from spawning.

    In slightly more complicated terms, the module does the following two things:


    Creates an XMarker on the Clockwork Castle Grounds with a script that invalidates the Courier's spawn conditions

    Creates a Trigger around his spawn po...

  • Cheating Clockwork

    Some people just want the house, so here's how to do so, even without my modifications.
    Step 1: Access the Castle
    Open up the console (hit `) and type
    coc CLWCastleExt01
    Go speak to Lahar at the front gate. Follow through normally until you get the key from Lamashtu.

    Step 2: Repair the Pipes
    After you retrieve the key, open up the console and type:
    tgm
    (Toggle God Mode, which gives you infinite health, stamina, and magika)
    coc CLWNurndural01
    killall

    Open up the console and click on something in the world. Take the first two characters in the FormID (looks like a bunch of random letters and numbers) and replace the Pound symbols in the command below with them:
    player.additem ##431799 10

    From th...

  • Crazed Gilded Conversation

    I was looking in Lazy Voice Finder while quoting Lahar for a post today and decided to arrange the Crazed Gilded's dialogue into a semi-coherent conversation.

    Gilded 1: You know, sometimes- sometimes I get to thinking: You know me. Why don't you come away? No... I won't bite- I won't bite your face. Come away with me. You can trust me.Gilded 2: I won't... no. Fly... fly fly away. No, no, no. Say no no no.Gilded 1: I strike out across the swells, uncontrolled and undivided...Gilded 2: I don't like these colours one bit.Gilded 1: I'm not dead.Gilded 2: You know what I'll say-Gilded 1: "Brother let your knees bleed.. please."Gilded 2: In all directions at once, we've all come to suffocate.Gilded 1: The nigh...

  • DSpeech Pronunciation Editor Entries

    DSpeech comes with a Pronunciation Editor, which I make use of when generating dialogue for Additional Clockwork.

    Nurndural = Nurn-dhue ralle

    Hello = Hehllo
    Credit to Antistar

    Lamashtu = Lamarshtue
    Credit mostly to Antistar

    Mage = Mayge
    Credit to Antistar

    Mage's = Mayges
    Credit to Antistar

    Dwarves = Dwarrves

    To Access the Pronunciation Editor:


    The pronunciation editor is a simple interface. Here is a markup explaining in slightly more detail what it does.
    ...

  • Suggesting Ideas for Specific Modules

    Lahar's Labor:
    Nothing that breaks the style of Clockwork Castle's decoration.
    That means that I'm not making it look like the Abandoned Shack, but wallpaper colors are fine. For a good idea of what is allowed, take a look at the GitHub Projects page....

  • Those Testing Moments

    When testing Clockwork with my modules installed, I've come across some oddities. Take a look just below and you'll see what I mean.

    It looks like you have a bellyful of Mead alright...


    Don't know what she did, but Lahar seems upset.
    
    Just a casual day with TGM.
    ...