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Mihail

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MihailMods

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About this mod

Experience an extra touch of creepiness on the marshes around Morthal by adding to it the mummified corpses of animals that perished victims of traps, accidents, or even curses, and that now exist as macabre statues adorning the gloomy scenery of the misty swamp.

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Experience an extra touch of creepiness on the marshes around Morthal by adding to it the mummified corpses of animals that perished victims of traps, accidents, or even curses, and that now exist as macabre statues adorning the gloomy scenery of the misty swamp.

Some of these dried mummies are particularly noteworthy, since while the fallen corpses of foxes or dogs who died victims of hunting traps or the ones of goats that starved after having their hooves stuck in tree roots are justified, other mummies arouse curiosity due to the postmortem pose in which they find themselves, still resting on the branches of trees in the case of some birds, or even upside down in the case of bats, as if they had been petrified on that position.

Residents believe that these animals were petrified and killed by the sight of the Basilisks, which when flying over the region may petrify the fauna below brave or fool enough to look at the great winged reptilian creature flying above them. Others also believe that those mummified animals are the result of curses casted by Water Hags or other evil witches.



- new several ambient mummified animals on Morthal's swamp.




Since some of the mummified animals are perched on the trees, if you use a Morthal's swamp trees replacer that changes their shape too much, some animals may end up floating, without branches at their feet.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)




The Shards of Immersion saga brings small elements that add a touch of immersion and realism to the fantastic world of Skyrim, making it even more alive and dynamic, which seems to exist beyond the adventure of the Dragonborn.





Author: 

Mihail- 
porting and conversion of the mummies 3d scans (photogrammetry) credited bellow, 4k retexture of said mummies;
4k retexture of the The Witcher 3's animal mummies; game implementation




Some assets used on this mod belong to:

CD PROJEKT RED- original models and textures of some of the mummified animals (perched birds, bat and flamingo);
LorSakyamuni- porting and conversion of those The Witcher 3's mummified animals refered above;
Chachapoya Virtual Museum-  for chachapoya's animal mummy 3D scan (photogrammetry);
Carriage Way Cemetery-  for Goat-corpse-photogrammetry scan 3D scan (photogrammetry).