Wondering why you named it "More idle markers light.esp" instead of the plugin it's replacing ("More idle markers.esp"). Any patches such as bashed patch, synthesis, and LOOT will not recognize the new name.
And this espfe makes tavern idles compatible with what exactly. Jk's or better innteriors? Just curious as with better innteriors which are a very good mod list but are sort of forgotten (which i use) the idle markers are slightly sunken into the support beams when the npc stand there. Does this fix that maybe? Need more info.
The original mod has this comment on a sticky which might help: "v2a is now available, it is a compatibility version where all new furniture and navmesh edits have been removed in order to improve compatibility with other mods
several npc packages have been optimized, missing lock lists are now present and a few minor fixes here and there, CRF Is not a requirement "
It is the original mod, just flagged as light esl You can do it on your own for most of the mods https://www.nexusmods.com/skyrimspecialedition/mods/21289
13 comments
"v2a is now available, it is a compatibility version where all new furniture and navmesh edits have been removed in order to improve
compatibility with other mods
several npc packages have been optimized, missing lock lists are now present and a few minor fixes here
and there, CRF Is not a requirement "
You can do it on your own for most of the mods
https://www.nexusmods.com/skyrimspecialedition/mods/21289