this mod somehow in someway { really not sure how } causes a hugee conflict over things like lighting from windows shadows and fires . it like gets replaced by a weird rainbowish fog which is strange to me i never had this kinda bug ever lol . i noticed it while i was in dragonreach whenever i disable this mod it fixes the problem. any idea why that is ?
thats some beautiful thunderbolt right there , really hi def, really a pleasure to shoot at stuff,
* * but i want to add - if i target something far away.. i don't get the vibrant thunderbolt shock - the sound and the graphics are not the same. seems like this mod really only works at close range.
is there something to input other than checking the compress box? doing so broke a ton of textures with Embers XD. all smoke and most braziers looked broken
might be a stupid question, but with inferno active will I see any massive problems if I let inferno overwrite or should I let this file overwrite? ty and if I missed this on the main page I apologize.
The only files they have in common, from the looks of it, is like this one smoke effect. I viewed them both and they practically look the exact same so it doesn't matter which overwrites what
Just a heads up this mod doesn't work well with Embers XD and ENB Light combo. Flames in your hands are gonna look blocky like this Maybe this mod just doesn't work well with ENB I dunno haven't tested it.
47 comments
* *
but i want to add - if i target something far away.. i don't get the vibrant thunderbolt shock - the sound and the graphics are not the same. seems like this mod really only works at close range.
can anyone else confirm if this is happening ?
i know these were used together before
Would you be so kind to provide me with your changed version?
Just a heads up this mod doesn't work well with Embers XD and ENB Light combo. Flames in your hands are gonna look blocky like this
Maybe this mod just doesn't work well with ENB I dunno haven't tested it.
mindflux have kindly provided a fix in Embers XD 2.6.7!