This page was last updated on 04 November 2023, 2:27PM
Changelogs
Version 1.32
Removed the Vampire Lord files as Nemesis can't work with it and it just deletes any behaivour edits for the Vampire Lords you have
Version 1.31
I've just updated this to make the name and explanation a bit clearer as to what the resource actually is
Version 1.12
Fixed the Fomod name, it shouldn't try to over write my flinching now
Version 1.4
Removed the Werewolf behaviour from the main Archive
Added an addon for Werewolves, This is done due to how Nemesis handles creatures/custom behaviours, it's very temperamental if you have this base mod and don't have a mod utilising the included Werewolf files
Version 1.1
Moved Ultimate Combat to an optional Fomod option
Added in support for Ultimate Dragons, also a Fomod Option