Don't they ~already~ have a mind of their own and move around and wander some, anyway?I thought that was a big problem with mannequins.
That said, this mod reminds me of Who Vegas, a Fallout New Vegas adventure mod that introduced the Weeping Angels (Don't Blink!)... aside from a very good texture of the Angels, they were coded so that when you looked at them, they were immobile, but if you turned away, you could hear their footsteps moving, or robes swishing (I forget)... you turn around, and the Weeping Angel had moved closer to you, but (since you were looking at it) it was now a statue and you could not hurt it with attacks (but of course it did not move/attack either).
that would be freaking cool to implement. it would also be cool to see these things randomly in the forest regions. and at night they move around. it would also be cool if they had the ability to attack you and then instead of killing you you wake up in some random place like that one mission where the player gets drunk and wakes up somewhere random. hmm this sounds like a mod i could make and it's pretty simple to.
"it would also be cool to see these things randomly in the forest regions. and at night they move around. it would also be cool if they had the ability to attack you and then instead of killing you you wake up in some random place like that one mission where the player gets drunk and wakes up somewhere random. hmm this sounds like a mod i could make"
If you do make this I will absolutely download it. Then forget I loaded it and find one in the middle of the night real time and scream my head off and wake the whole neighborhood.Pretty please with cherries on top?
i didn't bother because the creation kit is a b&@*$ to work with. i thought it would be easy. i thought wrong. but if a Modder who knows what they are doing makes this i would download in a heartbeat as well.
i think it would be cool to place these things around the world space in random locations. it sounds fun to run into them in odd places because of the bug that they move every once in a while.
maybe the best places to add these things are in the middle of the woods, maybe place them in a campsite next to a fire and a tent, creeping out any who come close to the site. i wonder if the animation bug could be tweaked to work like the gray beard statues in sovorn guard when the player turns away and quickly turn around and notice that it moved.
doesn't this sound like a great idea? i say do it and reupload the mod, it will be a hotfile for sure. where most mods want to stop the random animations you embrace the creepy animations.
Thank you for the mod, but please do update to form 44.. I've taken care of it on this end for my personal use, but it would be nice to have an official release..
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Hello Dr. Who
That said, this mod reminds me of Who Vegas, a Fallout New Vegas adventure mod that introduced the Weeping Angels (Don't Blink!)... aside from a very good texture of the Angels, they were coded so that when you looked at them, they were immobile, but if you turned away, you could hear their footsteps moving, or robes swishing (I forget)... you turn around, and the Weeping Angel had moved closer to you, but (since you were looking at it) it was now a statue and you could not hurt it with attacks (but of course it did not move/attack either).
Scary stuff.
and at night they move around. it would also be cool if they had the ability to attack you and then instead of killing you you wake up in some random place like that one mission where the player gets drunk and wakes up somewhere random. hmm this sounds like a mod i could make and it's pretty simple to.
and at night they move around. it would also be cool if they had the ability to attack you and then instead of killing you you wake up in some random place like that one mission where the player gets drunk and wakes up somewhere random. hmm this sounds like a mod i could make"
If you do make this I will absolutely download it. Then forget I loaded it and find one in the middle of the night real time and scream my head off and wake the whole neighborhood.Pretty please with cherries on top?
i thought it would be easy. i thought wrong. but if a Modder who knows what they are doing makes this i would download in a heartbeat as well.
it sounds fun to run into them in odd places because of the bug that they move every once in a while.
maybe the best places to add these things are in the middle of the woods, maybe place them in a campsite next to a fire and a tent, creeping out any who come close to the site. i wonder if the animation bug could be tweaked to work like the gray beard statues in sovorn guard when the player turns away and quickly turn around and notice that it moved.
doesn't this sound like a great idea?
i say do it and reupload the mod, it will be a hotfile for sure.
where most mods want to stop the random animations you embrace the creepy animations.
TIA and Namaste...
Au.
Also this mod is not compatible with most mannequin body changing mods.