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what777

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what777

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37 comments

  1. MrSpartan12
    MrSpartan12
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    are these patches mandatory or will the main mod work without these
    1. BrotherShamus
      BrotherShamus
      • supporter
      • 11 kudos
      I can't say for sure but the main mod was updated 3 years after these patches were made.  Personally, I wouldn't risk using them.
    2. MrSpartan12
      MrSpartan12
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      thanks i decided not to use them 
  2. LordVoidheron
    LordVoidheron
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    Hello. Im tracking this mod for when it updates to the current Castle Volkihar Rebuilt's version, or it doesnt need it?
  3. rheadog
    rheadog
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    Thanks for the patches.
  4. CordyRoyFox
    CordyRoyFox
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    Hi! Would you be willing to give permission for someone to port these patches to Bethesda.net for us Xbox players? I’d love to be able to use these mods together!
  5. DeadXross
    DeadXross
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    • 1 kudos
    (ignore)
  6. ChefBarbie
    ChefBarbie
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    • 20 kudos
    What do the patches for RDO and SDAO do? Would be nice to know why I'm patching. 
    1. Sakatsuky
      Sakatsuky
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      from author: "RDO adds "Persistent" to "xx01AA79" and "xx01AA7A", and CVR adds "ARTHCVRCattleRoomNoVamps" to both. Don't think it's very important, but when I was going through the records I thought I might as well patch it anyway."
      and
      The SDE patch is very minor, only affecting the Serana "we should part ways" options, so doubt it would cause you any issues.

      and the other patch is for SDE(Serana Dialogue Edit), not SDAO(Serana Dialogue AddOn), for SDAO i uploaded a patch here.
    2. Arlodon
      Arlodon
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      The patch should eliminate superfluous dialogue while listening to a main story dialogue so it is not like children that don't know to not talk over the adults in the room. I don't think the RDO patch does anything worthwhile but it is suggested by LOOT for castle volkihar rebuilt. How does LOOT get these suggestions for mods in their data base, do you send them in?
  7. good0593
    good0593
    • member
    • 43 kudos
    Updata Castle Volkihar Rebuilt-324-2-0-6
    Thanks.
    1. Sakatsuky
      Sakatsuky
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      • 24 kudos
      no need to update the patch, it will work with the newer version o castle volkihar rebuilt.
    2. Arlodon
      Arlodon
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      • 1 kudos
      LOL version zero? I have 2.06.

      OH... version zero is deleted, that'll work too.
  8. Zyian
    Zyian
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    For anyone wondering, the SFCO patch looks to still work out of the box with the newest SFCO v2+. I didn't have any issues walking around the castle, all of the chairs were applied and even the new Enchanter and Alchemy table seems to apply the new textures as well.
    1. gutmaw
      gutmaw
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      • 960 kudos
      FYI, there's an updated patch here for SFCO...https://www.nexusmods.com/skyrimspecialedition/mods/62867
  9. AceBurn90
    AceBurn90
    • supporter
    • 0 kudos
    Is the "Enhanced Lights and FX Patch" compatible with Skyrim LE?
  10. Flamingtwister
    Flamingtwister
    • supporter
    • 2 kudos
    is this compatible with serana dialogue addon? Because im running SDE and SDA + the patch. SO im just wandering if its compatible.