Mod articles

  • Wyrmstooth Full Walkthrough Guide

    Wyrmstooth
    The first quest of the mod and the quest you will need to complete before you can travel to the island of Wyrmstooth.

    By default, Wyrmstooth starts once the player reaches level 10 and has finished Way of the Voice in the main questline, but you can change starting requirements in the Wyrmstooth MCM. An imperial courier named Theodyn Bienne will track you down and deliver a message.

    You are to speak to Lurius Liore of the East Empire Company currently staying at the Bannered Mare in Whiterun concerning some trouble with a dragon.



    Objective: Speak to Lurius Liore at the Bannered Mare in Whiterun.

    Follow the quest marker to Lurius Liore. He’ll wander throughout the Bannered Mare so he might be upstairs when ...

  • Skyrim New Lands Mod Mega Tutorial

    If you're working on a new lands mod and need a tutorial or if you're just curious about the kind of work that goes into making a new lands mod, I spent the past few months writing up a 1000+ page step-by-step guide to show you what my process was for making Wyrmstooth from start to finish.

    The Elder Scrolls V: Skyrim New Lands Mod Tutorial

    It currently consists of 12 chapters covering the following topics:

    Chapter 1: World space creation, generating a height-map in World Machine and importing it with TESAnnwyn, manual and region-based automatic cluttering, navmeshing, dividing a world space up into regions, setting up locations, encounter zones and performance optimization with occlusion geometry.
    Chapter 2: Idle animation markers, setting up...