I haven't tested it yet but it looks awesome! I would only suggest to add i the description wether there is a preset key to use the kick or if there is an mcm
I could upload an alternative version of this animation where is a bash instead. The reason I went with a power attack was because I wanted the kick to have more of an offensive application than a defensive one. Also, I wasn't really a fan of how block idles transitioning to this animation looked.
I just posted a bash version of the animation. It replaces the bash for 1-handed, greatswords, axes/hammers, and shields. It's a bit choppier than I would have liked but it's the only way I could figure out for it to time better with the hit.
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