Fixed platform clipping through ceiling underneath Elisif's bed.
Minor adjustments to fix some z-fighting.
Version 2.0
Plugin compacted and ESLified (requires Skyrim 1.6.1130+ or Backported Extended ESL Support). REQUIRES NEW GAME! DO NOT TRY TO UPDATE MID-PLAY!
Added ESM flag
Fixed z-fighting near the dining hall
Adjusted one lighting source, removed a few glow effects
Removed some unnecessary records
Minor navmesh fixes in the courtyard
Version 1.4.1
Fixed some remaining occlusion issues
Version 1.4.0
Fixes for clipping elements, occlusion issues, structural gaps, floating/sinking furniture and clutter, z-fighting, duplicated records
Added/updated emittance on all windows
Updated ownership of some items in Sybille Stentor's room
Two new models with textures matching the surrounding architectural elements
Version 1.3.0
Fixed minor clipping issues
Version 1.2.2
Moved persistent reference fix to optional file to address issues some users were experience with it.
Version 1.2.1
Fixed issue with implementation of persistent reference fix.
Version 1.2.0
Added Script fix for persistent references loading in their original vanilla position instead of the modded one. Huge thanks to Janquel for the script and DrMonops for the implementation.
Version 1.1.1
Inaccessible door will now notify player that it is blocked. Added collision to armor displays. Assets packed in bsa.
Version 1.1.0
Persistent references (Elisif's throne, bed and the unusual gem) will be in their new modded locations even in saves where the player has already visited the Blue Palace. Note: If you've recently been in the Blue Palace, the vanilla temporary references (plates, food, etc.) may still be present in their original placement, so you may see stuff on the floor. Exiting the Palace and waiting for the cell to reset should fix this.