Skyrim Special Edition

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Molag Bal

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4thUnknown

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132 comments

  1. Xtudo
    Xtudo
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    Sticky
    Hi friends! About my patches:

    • English version. It translates some cells, races and worldspaces names. And it also includes some little fixes too. It requires the Main download installed first. The v2 fixes some records that could cause CTD (thanks to Lancegeis for the heads-up).
    • Optimized textures 4K. It removes the unnecessary alpha channel from some textures, reducing its file size from 22Mb to 11Mb each, while maintaining their awesome original 4K resolution. It requires the Main download installed first.
    • Skyrim Immersive Creatures (SIC). It will replace the Daedroths added by the SIC mod. It requires the Main download and SIC installed first.
    Have fun!


    About the new Immersive College of Winterhold patch (ESP already flagged as ESL):

    1. julzshooter
      julzshooter
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      Could you make something like that for beast of tamriel? 

      Or D.E.R.P? 
      https://www.nexusmods.com/skyrimspecialedition/mods/3604
    2. Xtudo
      Xtudo
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      I'll check it later.

      Edit: DONE! Check the optional downloads.
    3. julzshooter
      julzshooter
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      Thanks :)
    4. 4thUnknown
      4thUnknown
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      what happened to scamp's proportions? о_0
    5. Xtudo
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      what happened to scamp's proportions? о_0
      Actually, this is important, I figure out why the Scamps looked different in my game.
      I have the Riekling Reavers mod installed, which changes the Riekling skeleton proportions. As the new Scamps use it, they were different.

      So, I extracted the vanilla skeleton from its BSA, renamed it to skeletonscamps.nif, and edited the Scamps race to use the new file (the vanilla renamed Riekling skeleton), and that did the trick!

      Check the new screens added, now they looks like that they are supposed to.
    6. Applebio
      Applebio
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      Hello thanks for the patch.

      There is no .esp in Daedroth Immersive college Patch ?
    7. Xtudo
      Xtudo
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      No need, it just replaces the ICW Daedroth models with the new ones.
      For the Scamp an ESP is needed because the ICW models use different race animations and skeleton, so the ESP directions it to the new ones.
    8. Applebio
      Applebio
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      Thanks a lot :)
    9. TheBoz2303
      TheBoz2303
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      will a patch be made for beasts of tamriel?
    10. realprometheusx
      realprometheusx
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      Possible for Colorful Magic SE ?
    11. ilostmypasswordagain92
      ilostmypasswordagain92
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      For some reason looking at the second screenshot makes me think of Nicolas Cage and Jim Carriegh.
    12. Xtudo
      Xtudo
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      Possible for Colorful Magic SE ?
      Uploaded, have fun!

      will a patch be made for beasts of tamriel?
      It is going to be a difficult one, I'll try this week.
    13. realprometheusx
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      KING s#*!
    14. Obidous
      Obidous
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      Hi Xtudo, what font did you use in these screenshots? Thank you! :)
    15. splitpaws
      splitpaws
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      What about other mods like vigilant and tournament of the ten bloods (for the hungers)? Would be cool if we could weed out all the awful daedroth models from the nexus lol
    16. Domenicus7
      Domenicus7
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      Are the scamsp fixed for everyone xtudo? Also thanks to you and 4thunknown for all of this
  2. QahnaarinDovahkiin
    QahnaarinDovahkiin
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    Hello,

    I didn't want to report this finding as a bug, however I have noticed a problem with Brittleshin Pass.  Prior to going in to the South Brittleshin Pass cave the name/language of the cave changes to something illegible.  The actual marker is fine and normal, however once you travel to the entrance of the cave, you'll notice the language/name alteration.  It seems that as the location name is altered that any saves that occur inside results in a corruption and fails to load.  

    I went into SSEEdit and realized that it is this mod '1Daedroths.esp' that has altered the cave's name.  I wanted to notify you of my findings, hopefully it can be cleared up.  Best regards.
    1. akhazad
      akhazad
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      ye have the same issue... deleted and restarted a new save due to this
    2. ThorM465
      ThorM465
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      Did this ever get verified or fixed?
    3. thelostgamer146
      thelostgamer146
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      Mod hasnt been updated since febuary 2021 so i doubt it got fixed
  3. Pancakes205
    Pancakes205
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    Their Invisible in my game and I have xtudos fix too anyone know how to fix?
    1. 4thUnknown
      4thUnknown
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      Are you sure you have installed the main mod?
  4. ChickenMike
    ChickenMike
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    Hi 4th

    I made a patch for Ryn's Mehrunes Dagon Shrine and am about to upload a patch collection with some other mods and was hoping I could have permission to upload your patch with the rest of it. 

    Thanks for the excellent mod!
  5. oliverrogerr
    oliverrogerr
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    would work perfectly as a replacement for the Argonian's "werewolf" transformation
    1. JonThackery
      JonThackery
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      Nice idea.
    2. Mastercallos
      Mastercallos
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      There is a mod that adds a Daedroth transformation, a replacer for that using this would be perfect for an Argonian Werewolf. Maybe one day it will happen
  6. hrmt
    hrmt
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    I like this daedroth, but the attack power of elder daedroth that I conjured is just only 25 point at level 60.
    HP is scaling, but attack power is not scailing......just only me?
  7. JLAMAR23
    JLAMAR23
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    is there anyway that these models can be used for the player as a werewolf replacer?
    1. lockreload
      lockreload
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      came here to ask the same thing. this particular model looks like a great weredragon, as opposed to the other versions ive seen on nexus
  8. nlmiller0064
    nlmiller0064
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    Hello SIC Been Update will this work with the newer version, The author metioned not to use old patches from 6.6 I believe 
  9. Jbonk1
    Jbonk1
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    Awesome mod. But dont know why my summoned daedroth doesn't attack enemies after a while, he just stands in front of the enemy. I need to disable and re enable through the console to make him work properly. Does this happens to anyone or is just me?
  10. nimexxxx
    nimexxxx
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    my friend if you could make a patch for the aspect of decay from the mod champions of kyraneth i would appreciate it.good jobs
  11. Atroxion
    Atroxion
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    Any way to just get this mod to replace the Deadroth in the Skyrim Immersive Creatures mod (and perhaps Immersive College of Winterhold) without adding in additional Daedroth and thereby requiring the use of another ESP? Same goes for your Scamps mod I guess. Thanks!