A mod idea if you're interested. Since this mod makes some foods smaller. How about you make a complimentary mod to increase the number of resized foods in containers. Since with this size decrease the containers feel empty.
I notice a lot of food items hovering over bowls and tables. Does this mod cause that when the food is shrunk? If so, its immersion-breaking and maybe worse than the food being oversized. Any chance of a synthesizer or other patch that runs through mods and makes sure they're not floating?
My tomatoes and coin purses (I tried both mods) are purple too. Tested with libs/API mods + VR mods + Combat mods + Realm of Lorkhan. No other graphic mods, no SMIM. New game.
EDIT: Seems SMIM is required? Can you make a version that not required it?
There you go, support for vanilla coins and purses. Vegetables include meshes. I still have some tweaking to do on tomatoes, but it is still much better than vanilla.
Thanks. Now both mods working fine. But food models have too much polygons, this can cause problems on a low-end PC. Maybe I will use "coins and coin purses" only.
Oh I see others also were annoyed by coin size. I also made one for that, Coins and Coin Purses Resized?. It also covers purses and coin piles. I'll be looking for other odd objects to scale for VR as well, so stay tuned :)
34 comments
Since with this size decrease the containers feel empty.
It only modifies 4 foods. Which are: Apples (green and red), Carrots, and Tomatoes.
Tested with libs/API mods + VR mods + Combat mods + Realm of Lorkhan. No other graphic mods, no SMIM. New game.
EDIT:
Seems SMIM is required? Can you make a version that not required it?
But food models have too much polygons, this can cause problems on a low-end PC. Maybe I will use "coins and coin purses" only.
Thanks :)