Skyrim Special Edition
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FlyingParticle

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FlyingParticle

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36 comments

  1. kalenmiyan
    kalenmiyan
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    FlyingParticle, thank you for your work. Love HIGGS and PLANCK as well, great mods.

    And Dual Wield Block! How could I forget about that mod. Now I can finally play the Gish I was born to be.
  2. Ziglax
    Ziglax
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    Hello,

    This mod seems to break the bound bow animation when it appears (it appears instantly then the glowy thing plays above it), but the other bound weapons are not impacted.
    Not game breaking or anything, but I really like the bound bow animation.
  3. Betaraptor01
    Betaraptor01
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    Greetings, could I ask for a similar tweak for spell casting? After releasing a charged spell, there is a noticeable delay. (presumably because the animation is playing) No issue with channeled spells, you have to "charge" those, it's only very slightly noticeable with projectile spells, however a very big issue with master spells like blizzard, fire storm, mass xx etc., with which you release the triggers and you are standing for almost a second until the spell is released. Would it be difficult to bypass those delays as well?
  4. WriterGuy
    WriterGuy
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    I just tried this mod and it seems to make drawing your weapon a bit faster, but there is still a noticeable, split-second delay before the weapon appears in your hand, if you watch it.  The animation's not quite as instantaneous as stated, though I haven't used it in combat yet so maybe that slightly faster draw time is an improvement.  Hopefully it's just a cosmetic issue.
    1. FlyingParticle
      FlyingParticle
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      It really should be pretty instant. If you're seeing a delay, could that be because either a) the draw/sheathe button requires holding the button, so obviously there is a delay between when you start holding the button and you actually unsheathing, or b) if you're unsheathing through vrik holsters, these require you to pull your hand away from the holster before beginning the unsheathe, so there will also be a delay between when you hold the trigger/grip and the actual unsheathing happens?
      I've just paid close attention to it myself, and the weapon does appear in my hand instantly once the actual unsheathing animation starts (which again would be after a short delay of holding the draw/sheathe button down or after pulling your hand far enough away from a vrik holster). If I were to manually trigger my character to unsheathe, the weapon should appear in pretty much the same frame.
  5. brentw89
    brentw89
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    A must have mod if you use VRIK. Combine with Immersive Draw Sheath so the sounds sync properly when you pull your weapon.
    1. MikiMosky
      MikiMosky
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      Thanks! I was just looking for this fix!
    2. Vroomfondel2
      Vroomfondel2
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      Agree it's essential in conjunction with VRIK and thanks for the tip re: sheath sounds
    3. KwiatW
      KwiatW
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      The problem with spells for me is not the speed, the delay, but that switching spells in one hand disrupts spellcasting in the other (when you cast ward in one hand and change spell in the other hand the ward will stop and you have to cast it again). I hoped that making it instant, bypassing the animation, would also stop that behaviour.
    4. DeezLemons
      DeezLemons
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      I still have a delay when using VRIK. What are you holster settings?
  6. Caim2821
    Caim2821
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    With Weapon Throw VR, the weapon now is equipped before it comes back to your hands. So it makes double weapons and that really, really breaks immersion.
    Any way to have a slider to perhaps make it a little less fast?
    1. Shizof
      Shizof
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      There is nothing that can be done on this mod's side.

      Normally, animations take long to take effect and Weapon Throw VR tries to fix it by equipping the weapon early to match it.

      But it detects if this mod is installed to disable that feature. If that somehow failed (you can check weapon throw vr's log to see if it detects this mod or not), for example if you change the name of this mod's dll etc. you'd have to do it manually from Weapon Throw VR MCM:

      Open MCM -> WeaponThrowVR -> Auto Return page -> Auto Return Settings -> Timing correction setting -> Disable it.

      That would make sure no delay is applied by Weapon Throw VR for auto return. If that doesn't solve it, that means something else is happening on Weapon Throw VR's side.
    2. Caim2821
      Caim2821
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      Oooh I didn't know there was an option like that, and I was looking for an Ini to set but there weren't any Inis. I'l ltry that! Great tip! Thanks so much
  7. LyriumStash
    LyriumStash
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    does it work for SE ?
    1. FlyingParticle
      FlyingParticle
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      No, this hooks a specific part of the exe so won't work for SE.
      I'm not sure it makes sense for SE either - in SE you probably want to see the unsheathe/sheathe animation, whereas in VR it's essentially just making you wait since your hands are in your control anyways so the animation is kind of playing "behind the scenes".
    2. LyriumStash
      LyriumStash
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      I wanted to fast switch between my bow and a melee weapon, in order to perform a sort of combo, precisely to stagger my opponent close range with a bow, dodge roll behind him and backstab him with a dagger (with zxlice backstab mod installed). But the length of the equipping animation prevents it
  8. KwiatW
    KwiatW
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    Can you do this for spells too?
    1. Sankese
      Sankese
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      I am glad he did not make this for spells too, because the cool thing with spells (for me) is watching them appear in and out of your hand like you are summoning them. I like the close your fist and the spell appears thing, its cool to me.
    2. Billkwando
      Billkwando
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      This. Spells are ok the way they are for me, but if it were a toggle thing that would be nice for those who want it.
  9. Billkwando
    Billkwando
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    I would endorse this 1000 times if I could. THANK YOU SO MUCH!!!!!!!!

    Instant draw on my bow, and doesn't make my sword draw look any less realistic. Perfect!!!
  10. CansecoDev
    CansecoDev
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    This is just what I was looking for!