Thanks! Actually, in the past I tried to use ENB with ReShade, and even tweaking the proxy library, I wouldn’t be able to get them to work. Now, After a recent reshade update, they work both together without any ini tweaking.
yes?new update fixed it. but for me i using reshade 4.9.0 and it still don`t work . that`s why i update this. this should works with new update and newer. just incase someone still have this trouble XD
Hi there. I'm playing on a tower PC and have the same problem. When I start the game with ENB, ReShade does not recognize my graphics card. (Skipping swap chain because it was created without a (hooked) Direct3D device.) When I remove the ENB binaries, ReShade runs. Hoped your fix would help, but it didn't work. I'm using the latest ENB binaries and the latest ReShade.
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1. Go to https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases ,Then download "ASI Loader x64 version"
2. Put dinput8.dll file in your game folder where game exe is.
3. Inside game directory create a folder named "scripts".
4. Put the reshade's DLL file and all its other files in "scripts" folder.
5. Now rename reshade's DLL file to ReShade64.asi Make sure its say .asi at end
6. Done now you can use enb and reshade without a problem.
this should works with new update and newer.
just incase someone still have this trouble XD
I'm playing on a tower PC and have the same problem.
When I start the game with ENB, ReShade does not recognize my graphics card. (Skipping swap chain because it was created without a (hooked) Direct3D device.)
When I remove the ENB binaries, ReShade runs. Hoped your fix would help, but it didn't work.
I'm using the latest ENB binaries and the latest ReShade.