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POSSTEN

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possten

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6 comments

  1. RLDiablo18
    RLDiablo18
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    • 0 kudos
                                 HERE IS FIX

                                        1. Go to  https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases   ,Then  download "ASI Loader x64 version"

                                             2. Put dinput8.dll  file in your  game folder where game exe is.

                                             3. Inside game directory  create a folder named  "scripts".

                                             4. Put the reshade's DLL file  and all its other  files in "scripts" folder.

                                             5. Now rename reshade's DLL file to ReShade64.asi    Make sure its say   .asi   at end

                                             6. Done  now you can use enb and reshade without a problem.
    1. Zhandx
      Zhandx
      • supporter
      • 3 kudos
      Thanks so so so so much! It works for me :)))))))
  2. JhonSilvers
    JhonSilvers
    • member
    • 23 kudos
    Thanks! Actually, in the past I tried to use ENB with ReShade, and even tweaking the proxy library, I wouldn’t be able to get them to work. Now, After a recent reshade update, they work both together without any ini tweaking.
    1. lancegeis
      lancegeis
      • premium
      • 108 kudos
      reshade 4.9.1 should work out of the box with recent enb ye, but the proxy tweak was working before, dunno if it could hurt with newer versions
    2. possten
      possten
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      • 19 kudos
      yes?new update fixed it. but for me  i using reshade 4.9.0 and it  still don`t work . that`s why i update this.
      this should works with new update and newer. 
      just incase someone still have this trouble XD 
  3. Ray84
    Ray84
    • member
    • 203 kudos
    Hi there.
    I'm playing on a tower PC and have the same problem.
    When I start the game with ENB, ReShade does not recognize my graphics card. (Skipping swap chain because it was created without a (hooked) Direct3D device.)
    When I remove the ENB binaries, ReShade runs. Hoped your fix would help, but it didn't work.
    I'm using the latest ENB binaries and the latest ReShade.