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50 comments

  1. Ozee1984
    Ozee1984
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    Does this work with oldrim?
  2. LostSoul012
    LostSoul012
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    Can you add the same for Staffs
  3. nickolaidas
    nickolaidas
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    • 16 kudos
    Is this mod compatible with skill uncapper? Or will it stop increasing bonuses once you hit Destruction Skill Level 101?
  4. Witchdick
    Witchdick
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    dose this affect the level limit of dead thrall or other raise undead spells 
    1. Satiharu
      Satiharu
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      am not sure, but you can use skytweak for this (the best mod anyway). https://www.nexusmods.com/skyrim/mods/33395?tab=posts you will find it only for Oldrim, but someone there in the comment section has ported it and let a link there
  5. Sirius7987
    Sirius7987
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    Great mod. I always have the mod in my load order.

    Has anyone done patch for Perkapalooza mod?
  6. stex31
    stex31
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    • 7 kudos
    Did anyone check compatibility with ordinator?
  7. MOPITDOWN
    MOPITDOWN
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    Nice mod. I was wondering if this affects NPCs too ?
  8. Raynor1511
    Raynor1511
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    This mod absolutely makes vanilla magic use relevant again at high character levels. Finally! Thank you. 
  9. yeetornot
    yeetornot
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    Awesome mod!

    I specifically checked, and it correctly boosts only the restoration spells, without boosting the whole restoration school (which would incorrectly boost apparel enchantments, etc.).

    Also, great idea boosting the magnitude of alteration and conjuration! So many scaling mods boost the duration and leave you with weak spells in late game.
    Sure, most spells of those schools don't benefit from the increased magnitude, but those that do - they benefit massively!
    Ebonyflesh + Mage Armor is finally good and Conjuration spells get their levelcap raised.

    UPD: I also love that bound weapons scale too. With some skill uncappers to raise your conjuration far above 100, they can prolly remain viable in late game and compete with tempered weapons.
    But, sadly, staffs don't scale. IMO, they're already not that useful in the base game, but now ever less so.
  10. R3B3LCAUSE
    R3B3LCAUSE
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    Will NPCs also have spell scaling with this mod?
    1. PoloCat
      PoloCat
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      Same question.