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Activity logs
This page was last updated on 27 June 2023, 11:18PM
- Changelogs
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Version 2.5.5
- Sorry for the quick update, 2.5.4 was missing the following:
- The teleport mechanism now teleports animals and followers.
- Landing sites now teleport animals and followers.
- Added a new Tamriel landing site near the area used by Trainfight.
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Version 2.5.4
- Fixed two gaps in the world in the Rthamaz Mountains.
- Made it easier to climb out of the pit in Rthamaz.
- Fixed a floating floor segment in Rthamaz.
- Created a basic encounter zone for Rthamaz to ensure enemies can't follow you onto the aethership.
- Redid a bunch of navmeshes in Rthamaz.
- Adjusted a floor panel you could get stuck on.
- Followers and pets are now moved with you when launching the Aethership.
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Version 2.5.3
- Redid the startup script so it doesn't loop forever and properly terminates once you're begun Starstruck.
- Remove "Allow repeated stages" flag from starstruck. No idea why that was there.
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Version 2.5.2b
- (Probably) Made compatible with Hearthfire Multiple Adoptions. (No guarantees your children won't fly off into space)
- Hotfix - gravity script no longer mistakenly activates inside the aethership. Aetherships have artificial gravity.
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Version 2.5.2a
- Fixed one more clipping object.
- Another minor location data tweak, no functional change.
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Version 2.5.2
- Removed a ground static on Masser that was causing visual issues.
- Improved navmesh on Sotha Sil.
- Added invisible walls to Sotha Sil so you can't fall off the walkways and become trapped forever.
- Slightly moved some animated objects on Sotha Sil that were clipping.
- Improved navmesh in captains quarters.
- Various other tiny navmesh improvements.
- Temporarily added invisible walls to block areas of Masser that you can't escape from if you fall there.
- Various minor location data updates.
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Version 2.5.1
- Fixed incorrect flag on the "no fall damage" spell for the aethernaut armor - I had it marked as Actor Value instead of Script by mistake. No functional change.
- Improved the Aethernaut helmet, thanks Dinosgamez! (Improved physics, ground models, weights, female variants, clipping fixes, better reflections)
- Updated sound descriptors to reflect that some files use xwm, not wav.
- Added some lighting to the aethership to help signpost where important stuff is.
- Added a note to the maintainence tunnels to explain that you can walk on the lava pipes.
- Adjusted one platform in the maintenance tunnels that players could get stuck on.
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Version 2.5
- Fixed a pit in Rthamaz you could get trapped in (had to reorganize the pipes and add some collision)
- Masser and the exterior of the Aethership are now low-gravity environments, meaning you can jump higher.
- The aethernaut suit now protects you from fall damage.
- Fixed some minor errors in the aetheron mesh.
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Version 2.4.3
- Minor navmesh and location data updates. Shouldn't be a functional change, though it's possible Rthamaz might be radiant-enabled now?
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Version 2.4.2
- Major navmesh cleanups to masser, aethership exterior, engineering, Rthamaz main dungeon, minor tweaks to other areas.
- Added bash tags.
- Updated the note on the bridge to clarify that the maintenance shaft only opens when you launch.
- Optimized some scripts to reduce the number of getValue calls
- You can now choose your landing site on Tamriel from a number of options, instead of only the shadow stone. Use the new control button in the hangar near the teleporter.
- Teleporting down to Tamriel is now disabled until navigation is repaired, to prevent you from being unable to return to the ship.
- Fixed incorrect texture paths in some weapons.
- Removed redundant textures in bsa
- Slightly adjusted Masser landing site so you're not as likely to accidentally enter the teleport while moving around.
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Version 2.4.1
- Updated one more debug.messagebox I forgot to replace.
- Tweaked some location data. No functional change.
- Fixed some misplaced platforms used by the train cell.
- Fixed a gap in some scenery.
- Fixed missing enable parents on a few platforms leading to the train cell.
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Version 2.4
- Added a new cell in preparation for blackreach railroad integration.
- Navmesh cleanups to the captains quarters.
- Added a crew quarters room to the Aethership.
- Changed all debug.messagebox calls in the scripts to Message properties for easier translation.
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Version 2.3.1
- Added WeapTypeGun keyword to Harquebuses for compatibility with SkyUI Weapons Pack
- Optimized the _an_startupquest script to use a single playerRef instead of looped GetPlayer() calls.
- Tidied up the navmesh and added some AI doors to the Rthamaz Mountains so followers can navigate more easily.
- Significantly improved the navmesh for the Clockwork City
- Totally redid the navmesh for the Aethership's bridge
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Version 2.3
- Cleanup of about half the scripts in the mod to replace GetPlayer calls with more efficient PlayerRef properties. Shouldn't be any visible changes.
- The entire mod is now navmeshed!
- Overhauled how the Aetherion race and spells work. Should be no more papyrus errors when entering combat or killing them
- You'll now get an notification popup if you try to repair the engines without all three fuel shards.
- Added some scripts and assets for future Blackreach Railroad integration.
- Fixed a missing property on the launch script that caused the animation to play every time instead of only once. Traveling between planets will now be way faster.
- Fixed a visual issue where the moving platform in the Aetherion station would appear to dip under the lava.
- New skybox for Masser, made by trainwiz
- Fixed a few flickering walls
- Minor typo fixes
- If the teleport cube stops working after updating, please clean "_an_teleportscript".
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Version 2.1.1
- Fixed a misplaced teleport marker - the elevator to exit Rthamaz will no longer launch you into the sky.
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Version 2.1
- Added missing facegen (thanks SirJesto)
- Rewrote the killplane script to fix a rare issue where it could kill the player for no reason.
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Version 2.0
- Because Starstruck has been rebuilt from the ground up, a new save is required for Starstruck to function. If updating from an older version, the quest may become stuck.
However all other parts of the mod will still function when updating, and Starstruck never functioned in older versions either. - Removed a wild edit to Bthalft.
- Fixed incorrect object bounds.
- New book models and textures. Models from DanielCoffey, Textures by Spacedroner.
- Improve collision on the Harquebuses. (Tamah)
- Add collision planes to some parts of the Aethership so players can't get stuck in some areas.
- Adjusted a few locations within the aethership where players could get stuck.
- The dead chronographers are now stored in quest aliases so they won’t be mistakenly deleted by the game after 30 days.
- Marked quest as Run Once, should fix the issue where the note is added to your inventory multiple times.
- Replaced broken Aethereon FX mesh with functionally identical one from dawnguard
- Aethernaut helm should now display properly on females
- Properly ensure the quest will not begin until you reach level 10. The Rthamaz Mountains will be blocked off by rubble until then. At level 10, you will receive the note to begin the quest and the Rthamaz Mountains will be added to your map.
- Rebuilt the entire Starstruck quest to ensure the quest properly completes, has correct objectives, and displays in your journal. (This quest was implemented in older versions and would begin when you got the note, but would never progress or shut down because all subsequent objectives were missing)
- Made the jumping a little less finicky in a few areas of Rthamaz
- Added killplanes in case you fall into the bottomless pits in the Rthamaz Mountains.
- Grounded a couple of floating objects
- disabled havok settling on the fuel shard on the bridge so you cant accidentally knock it away
- Because Starstruck has been rebuilt from the ground up, a new save is required for Starstruck to function. If updating from an older version, the quest may become stuck.
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Version 1.4.1
- Made the Captain's Quarters No Respawn and Owned by the player.
- Added missing master I missed in the last release
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Version 1.4
- Converted and optimized all meshes with latest nif optimizer (3.0.14) (many of the meshes were still in the oldrim format)
- Fixed mesh errors reported by nifscan.
- Re-saved in ck, fixing a lingering Form 43 record.
- Recalculated object bounds
- Added location data and relevant keywords to all locations
- Forwarded relevant fixes from ussep
- Added missing masters
- Removed some duplicate references
- Cleaned with latest sseedit
- Generated missing seq file
- Optimized textures and repacked bsas with cathedral assets optimizer (6.0.1)
- Add map marker for Rthamaz mountains entrance. Rthamaz is clearable too!
- Set starting level for the note added to your inventory to level ten.
- Updated occlusion data
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- Author's activity
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June 2023
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27 Jun 2023, 11:18PM | Action by: DarthVitrial
File added
'Aethernautics Special Edition [version 2.5.5]'
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27 Jun 2023, 11:16PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.5'
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27 Jun 2023, 8:40PM | Action by: DarthVitrial
File added
'Aethernautics Special Edition [version 2.5.4]'
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27 Jun 2023, 8:26PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.4'
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27 Jun 2023, 7:19PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.4'
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27 Jun 2023, 7:11PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.4'
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27 Jun 2023, 5:36PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.4'
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27 Jun 2023, 5:04PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.4'
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27 Jun 2023, 5:01PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.4'
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08 Jun 2023, 1:15AM | Action by: DarthVitrial
Mod mirror added
'https://mods.bethesda.net/en/skyrim/mod-detail/4273067'
July 2022
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18 Jul 2022, 10:51PM | Action by: DarthVitrial
File added
'Aethernautics Special Edition [version 2.5.3]'
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18 Jul 2022, 10:41PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.3'
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18 Jul 2022, 10:23PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.3'
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12 Jul 2022, 3:56AM | Action by: DarthVitrial
Attribute change
'Description changed.'
June 2022
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03 Jun 2022, 9:21PM | Action by: DarthVitrial
File added
'Aethernautics Special Edition [version 2.5.2b]'
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03 Jun 2022, 9:16PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.2b'
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03 Jun 2022, 9:06PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.2b'
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02 Jun 2022, 11:55PM | Action by: DarthVitrial
File added
'Aethernautics Special Edition [version 2.5.2a]'
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02 Jun 2022, 11:48PM | Action by: DarthVitrial
Changelog added
'Change log added for version 2.5.2a'
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02 Jun 2022, 11:33PM | Action by: DarthVitrial
File added
'Aethernautics Special Edition [version 2.5.2]'
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- Mod page activity
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26 Apr 2024, 3:02PM | Action by: sasan1dovahkiin
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26 Apr 2024, 3:08AM | Action by: joeypyle
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22 Apr 2024, 1:15AM | Action by: ksaswka
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