Sorry, I needed a longer break from Skyrim, but I'm back, and I will look into issues. But it can take some time, I'm still in the process of installing a new AE version.
Nice mod! Lanterns were really missing in Falskaar. (endorsed) It´s just a bit tricky to install, because ModOrganizer2 can´t handle your pack (wrong directory-structure). I had to repack the stuff... Tip: Pack only the ´data´-directory into one rar-pack and make another rar-pack with your ´optional´-lighting esps. Much easier for noobs to install your nice mod.
Also uploaded some screenshots (I use ELFX-Enhancer.) Hope you like em. Greets sx1
Hello PixelMurder! I´m nearly through with Falskaar and couldn´t find any problems with your lights. I used your optional internal version: Everthying looks nice and no light flickering or so! Thx for your work! Falskaar really looks better now (especially at night!)
Also uploaded some more screenshots. Hope you like em.
I'm currently working on Lanterns of Wyrmstooth. Some fixes to light flickering and object positions, lanterns for all streets, additional lighting for all interesting locations, some special effects. The same things I did for Falskaar.
Brilliant, thanks for making this I've built a mod list specifically around more realistic lighting and nights for sneaking, and wandering around Falskaar at night was a bit nuts. Just the right amount of lantern-inspired atmosphere now!
You've clearly put a lot of effort into this, and I do appreciate the work.
Something I've noticed in your plugin, though: Falskaar's worldspace (xxA1CF42) seems to reference "sky\falskaar.nif", but that does not exist, as far as I can tell.
Here you go, version 1.01 uploaded. The file found in the data folder is an ESP with compacted formid, flagged as ESL. There is still an ESP version included in the folder data_optional. It should be possible to just overwrite it.
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https://www.nexusmods.com/skyrimspecialedition/mods/47782/
installing a new AE version.
It´s just a bit tricky to install, because ModOrganizer2 can´t handle your pack (wrong directory-structure). I had to repack the stuff...
Tip: Pack only the ´data´-directory into one rar-pack and make another rar-pack with your ´optional´-lighting esps. Much easier for noobs to install your nice mod.
Also uploaded some screenshots (I use ELFX-Enhancer.) Hope you like em.
Greets
sx1
I´m nearly through with Falskaar and couldn´t find any problems with your lights. I used your optional internal version: Everthying looks nice and no light flickering or so! Thx for your work! Falskaar really looks better now (especially at night!)
Also uploaded some more screenshots. Hope you like em.
Showcase video:
A question: Did somebody try out the optional interior lighting addon?
Something I've noticed in your plugin, though: Falskaar's worldspace (xxA1CF42) seems to reference "sky\falskaar.nif", but that does not exist, as far as I can tell.
There is still an ESP version included in the folder data_optional.
It should be possible to just overwrite it.