ehhhm that is one way to keep users using the mod ..... deactivating/deinstalling the mod corrupts the savegames you made when the mod was active, so if you want to deactivate it, you have to use a savegame from before installing .....
Functional for fast travel, and sometimes seems to work ok as a scenic trip. But beware like any mod that might add buildings, walls, change bridges, landscape etc etc, because this horse WILL make sure your carriage hits them. And also, just stop on the road for no reason as if it's stuck. tcl mode can make funny airflight hjinks happen.
Most realistic travel service ever. Woe to anything in its path, and if it slows down to 30 before rolling you out the back on the way past your destination, you are fortunate.
Works in Skyrim VR but player seems to be floating above the carriage any way to add an ini to adjust player camera height while in the carriage for those in VR?
Once you reach a certain speed, your armor generates lift. If the carriage were to go any slower, running down other NPCs and nearby animals would create an uncomfortably-bumpy ride. Also, please remember to wear your safety harness and tether.
Ha, love this. Lovely voice acting. I have HD UHD Carriages and they've become very posh. I love how this is a new low cost company :) Also Tedious travel is one of my favourite mods in Daggerfall :), it's in Skyrim now!
I searched several post pages and didn't find anything about this issue, but I apologize if it's been addressed and I've just overlooked it. It's evident that this mod isn't being updated, but if anyone has any insight into this, please let me know. The only other issue I have, which I see others have had as well, is that in first person, the camera is a meter or two too low, but I don't mind switching to third person for the rides.
Apart from that, the mod seems to be working great, and would be my favorite I've tried so far. (Touring Carriages would be wonderful, except I couldn't figure out how to slow the horse down and I didn't like MURDERING a hundred people on the road getting from one place to another!)
UPDATE: BOTH issues resolved a short way into the ride. So even though the invisible carriage breaks immersion a little at first, I'm going to keep using this mod because I otherwise like it so much.
Neat idea, something I have wanted for quite some years. But sometimes the horse loses track of where the road is and wanders off into hills and rocks or just stands there after getting itself tangled up in the carriage (also runs people over), so was thinking to solve this problem maybe have the ability to take control over the horse while you are riding therefore being able to manually get the horse back on track and be able to switch back and forth between auto riding and manual control over it any time you want during the course of the trip.
Try to use it but i only get the message ''a cart is already in the area'', do anyone know what is causing it or what i could do to fix it? already tried deleting and re-installing....
Glad to hear you got it working, but it's generally a bad idea to delete mods mid-game. There can be negative effects on your game saves (ie: minor annoyance >>> totally unplayable) in the future. It's best to start a new game whenever a mod is removed from your load order.
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I searched several post pages and didn't find anything about this issue, but I apologize if it's been addressed and I've just overlooked it. It's evident that this mod isn't being updated, but if anyone has any insight into this, please let me know. The only other issue I have, which I see others have had as well, is that in first person, the camera is a meter or two too low, but I don't mind switching to third person for the rides.
Apart from that, the mod seems to be working great, and would be my favorite I've tried so far. (Touring Carriages would be wonderful, except I couldn't figure out how to slow the horse down and I didn't like MURDERING a hundred people on the road getting from one place to another!)
Did you had any corrupt saves?