Skyrim Special Edition

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LossRec and Daralima

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LossRec

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38 comments

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  1. rpg38
    rpg38
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    great mod, checked out the lighthouse to the west of winterhold and the torchbug lit up that mantle very nice. Great work, endorsed
  2. swill
    swill
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    can't figure out how to get it to work never mind i got it working
  3. Garymmorris5976
    Garymmorris5976
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    Bugged me for sometime, nice job. : )
  4. darksynth0
    darksynth0
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    Thanks for this one!

    Would love to see something like fire salt / glowdust and other similar ingredients getting ENBL (like in shops we can see them glowing on the shelves :3 )
    1. Daralima
      Daralima
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      We've actually been working on a mod like that, and it should be releasing soon glad you like it!
    2. darksynth0
      darksynth0
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      <3 Merry XMas!
  5. MisterBanana17
    MisterBanana17
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    Great work LossRec !
    This mod is now featured on my True Graphics and Immersion List
  6. juzu1234
    juzu1234
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    Okay I have tested the vanilla values and the only one that lights up in this version is the torchbug in a jar and flickers which is better. The other version asked me to overwrite the fxglow from rudyHQ ENB and there is no way I am going to do that. The vanilla version is better. Why the moth lit up in the original file also is beyond me but anyway. Tested correct and endorsed. Thank you for a very good mesh changing mod.
    1. juzu1234
      juzu1234
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      Actually I have changed my mind and I have installed the original file as the moths in my game in worldspace light up also. Final assessment - tip top mod and you should be proud of this. Looking forward to other mods like this from yourself as and when. Well done.
    2. LossRec
      LossRec
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      If you actually looked at what my mod contained, it has the same rudy fxglow texture, I did this, because I didn't want funky lights to happen in your game if you didn't have any other Rudy's particle lighting mods. Even if you overwrite it, it doesn't change anything since it's the same texture.

      About your moth "issue" the vanilla values version is there so that the jar's glass, and only the jar's glass is affected from this change by the way, isn't blindingly bright, with the ENB and lighting setup I have, the 5.0 environmental map scale gives me the perfect glass look for me. As another user reported me that with the first version the jar's glass was too bright.
    3. juzu1234
      juzu1234
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      Yeah I know I figured that out. I just couldnt help downloading and testing immediately without reading the description. Sorry sometimes I am like a kid in a sweets shop. this mod seemed that good which actually it was!
  7. Cailan33
    Cailan33
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    Yo thats great! Big thanks for making and sharing! But can't this be included in Rudy's illuminate potions for enb file? greetings
    1. Daralima
      Daralima
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      Rudy's illuminate potions file??? What? please explain what you mean. Glad you like it, anyway.
  8. dovajoaquim
    dovajoaquim
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    Looks awesome
  9. Kulharin
    Kulharin
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    Hm, should this overwrite the jarred mouth in Rally's Butterflies Moths and Torchbugs

    Or does it come down to preference and consistency?

    His is only the mouth but not the jarred fire bug
    1. LossRec
      LossRec
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      • 168 kudos
      Yes, you should overwrite.
  10. neardaniel
    neardaniel
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    Really nice mod! Keep it up :)
    1. LossRec
      LossRec
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      Enjoy! :D