Skyrim Special Edition

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63 comments

  1. Tatteredelf
    Tatteredelf
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    • 4 kudos
    To anyone that wants to truly fix the 2h Greatsword animation to look like it's supposed to this is what I did: Unzip the archive, copy the 1 handed animation to your desktop, rename them the 1h to 2h then paste them back into the the folder to overwrite the old files. Then re-zip the mod and install/FNIS as usual and your Greatsword blocking will look awesome and greataxe and warhammers will still block correctly.
    1. Hariwulf
      Hariwulf
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      • 5 kudos
      Kudos to you Tatteredelf!
    2. Alesandros
      Alesandros
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      The Hero we all need!

      Worked like a charm!
    3. fieldy69
      fieldy69
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      Any chance i can get a slightly more detailed explanation on this please?
    4. Shaddovv
      Shaddovv
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      You are a hero
    5. Realz012
      Realz012
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      • 26 kudos
      thank you
    6. chet04
      chet04
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      • 21 kudos
      Pin this post!!
    7. Kulharin
      Kulharin
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      I am guessing to upload the fix would require perms?
    8. buebue
      buebue
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      First: Thank you very much, this was a lightsaver!
      Second, as I was confused: You only need to do the aforementioned "Trick" with the 2hm_blockidle file. Works like a charm
    9. marishnikov
      marishnikov
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      • 12 kudos
      When I install this mod, I always try to look for this comment. You are a true hero!!
    10. mrjwmorse
      mrjwmorse
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      • 14 kudos
      Thanks dude!!!
    11. CNzer0
      CNzer0
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      As I understand it:
      Copy the 1hm_blockidle file to somewhere, rename it to 2hm_blockidle file, then paste it back to overwrite the old file. 
      I‘ll try it.
      据我了解,将1hm_blockidle文件复制到某个地方,将其重命名为2hm_blockidle文件,然后将其粘贴回去以覆盖旧文件。
  2. BannedProfileWorkaround
    BannedProfileWorkaround
    • BANNED
    • 7 kudos
    What is the "FNIS" being referred to? Do I have to install something called FNIS for this to work or is it a standalone mod?
    1. Moezeom2019
      Moezeom2019
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      • 0 kudos
      yes, fores new idles ,but i suggest you to use Nemesis,easy tool to make all animation works,u can find both on the nexus
  3. Kruatz
    Kruatz
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    • 0 kudos
    Everything works fine for me, except the dual wield block. It doesn't look like that for me, no "X" pose. I use CGO which allows to block with dual wields, but then I install this mod and the animation doesn't change. Any ideas?
    1. karjo
      karjo
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      • 0 kudos
      same here
  4. jlaroche
    jlaroche
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    Could this be made compatible with Joy of Perspective?
    1. deleted46912483
      deleted46912483
      • account closed
      • 0 kudos
      if it doesn't work with Joy of Perspective, you can try using Improved camera, since it doesn't requires patches, but it is still in beta, and not available on nexus.
  5. Kulharin
    Kulharin
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    do NPCs make use of the direction variants?
  6. stuxjr
    stuxjr
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    It's more like real fencing. The blocking animations are great. But... great sword blocking - using the hilt too much, when using a great sword the blade is so long and more convenient. The bashing animations are too sudden and unnatural, that stabbing motion is clumsy. The one-handed blocking animations are just awesome.
    1. PortugalIv
      PortugalIv
      • supporter
      • 33 kudos
      Kinda late, but if you see this I figured out how to fix the greatsword animation, delete the 2hm_blockidle and the 2hm_blockanticipate. Worked for me and didn't mess up the battle axe/war hammer animations as far as im aware.
    2. TamBams
      TamBams
      • member
      • 4 kudos
      Thanks :D
  7. Jorgen98
    Jorgen98
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    Is it safe to uninstall during playthrough?
    I have lust for this mod but you know I want to ask.
    Recently scripted mod have completely broken my game and I had to start one of my characters new game once again...
    1. rodrigoesper
      rodrigoesper
      • member
      • 2 kudos
      This is literally just animations, it's fine, just remember to run fnis/nemesis after you uninstall it
  8. Jireh123456789
    Jireh123456789
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    do i have to run finis?
    1. doglivedd
      doglivedd
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      lol jeeze. a little harsh, a simple yes or no woulda done it for the guy, but you instead proceed to take up the "burden" by bashing him for not seeking it out himself. He obviously didnt know and asked the question to be informed. so many rude ppl. next time don't "burden" yourself and just dont awnser the question. someone who isnt so "burdened" would glady awnser it for him.
    2. Berzerkernox
      Berzerkernox
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      +1
  9. LunatikPando
    LunatikPando
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    EDIT : Mea Culpa, dumb post. It was a skeleton related issue (triggered by this mod, but I have no idea how)

    I love it, exactly what I was searching for.
    Except It breaks my "block while moving" animation (idle is fine), so I can't use it :(
    I did many tests to make it work, but it just won't. FNIS flags it as a Oldrim file "Not for SE".
    I have custom bash animations from oldrim working perfectly, so I don't understand. Please help :)
  10. Kulharin
    Kulharin
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    this doesn't change anything to do with shields?