Skyrim Special Edition
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zxlice

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  1. zxlice
    zxlice
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    Version 1.1.2 Updated (This version should not be night-build version)

    Added:

    1. Add parry to falmer, 1hm/2hm have different animation.
    2. Add special animation for back attack, for creatures not support back stab (draugr, skeleton, falmer and other small scale creatures etc.), and will largest forward stagger target.
    3. Add stamina cost setting in Conf.
    4. Add balance (More RPG related) setting for parry in Conf, if target is ## level higher than player, parry will become VERY hard but still Can. This makes parry higher level target very skill-based and dangerous (only can parry weapon swing state).
    5. Add enableParry, enableBackstab settings in Conf, which will completely disable feature when toggled off.
    6. Slightly expand parry distance, backstab sector.



    Fixed:
    1. Draugr and Skeleton not 100% in bleed out when parry success
    2. Skill growth factor setting not work.
    3. Target killed by backstab/parry not counted. 
    4. Change draugr/skeleton execution animation to avoid fly forward.
    5. Multiple hit animation will end at first hit when apply on noKnockdown flag target.
    6. Avoid parry from side.
    7. Sometime target can be parry when bash already stopped.
    8. Disallow parry when target is bashing.


    Known issue:
    1. CGO user with 2hm kill animation will have issuse, using 1hm animation in optional file part instead, but it need test to make sure its stability.

    Best delete old version and install new version instead of overwrite, there should have some nodes be deleted in updated behavior file.
    If there are any issues, please let me know
  2. Trojan78
    Trojan78
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    Hey buddy. zxlice

    Please could you make this work in Skyrim AE 640 Please   🙏😢
  3. XarisZ
    XarisZ
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    When im behind the npcs they die but the backstab animation doesnt play out.
    Does anyone know what causes it?
  4. ProfessorEpic16
    ProfessorEpic16
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    Does this work with AE ?
    1. NukaKnight2275
      NukaKnight2275
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      nope
    2. ArhamHaziq26
      ArhamHaziq26
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      Damn, now I'm sad...
    3. masterbbc
      masterbbc
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      You can download this https://www.nexusmods.com/skyrimspecialedition/mods/17400?tab=description
  5. masterbbc
    masterbbc
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    Version 1130 doesn't work
  6. jilaya
    jilaya
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    good afternoon, can you tell me what kind of animation mod is in the first video of how the enemy is thrown back by the blow?
  7. Zadarros
    Zadarros
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    whenever i backstab in 3rd person, i switched instant in 1st person without animation and kill my enemy. anyone know how to solve the problem?
    1. CapitanJAL
      CapitanJAL
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      maybe a killmove manager can help
  8. BlaikeQC
    BlaikeQC
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    Anybody know if it's possible to restrict backstabs to only if it would kill the target?
  9. MichikoUnknownFox
    MichikoUnknownFox
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    I wonder if we can get this to work with unarmed attacks as well. Would've been cool to be able to fight unarmed using parrying and back... attacks? Maybe the bodyslam move as the "backstab" animation.
  10. Philip101456
    Philip101456
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    If you can't get this mod to work properly, try this: https://www.nexusmods.com/skyrimspecialedition/mods/17400?tab=description
    Hopefully it works for you as it did for me.
  11. Moruxue
    Moruxue
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    If you frozen after backstab,use Open Animation Replace 2.0+ and Paired Animation Improvements.
    (Poise will cause frozen,but the two mods will repair those problem)