I would like to start by saying that the quality of this mod is outstanding. I know I have no right to ask, given that the content is provided at no cost to myself, but would it be possible to get a version without the T shaped thing at the bottom of the hilt? Maybe also a scaled down 1H version without the T? If not, I understand. Thank you for making the mod regardless.
Hey Lime1Light, brilliant work yet again!!! Have you considered making a conjuration-style bound version of this sword, so that it can be equipped like Viego himself? I think that would be awesome!
I know it is on Riot's part but why is the guard behind the grip...Maybe it should be wielded with a reverse grip? Its design is even dumber than the cross lightsaber :/
Thank you and yeah, the design is rather unusual:D All I can say is we have to wait to see how The Ruined King wields his gigantic sword while fighting League champions
eventho is unusual... the hilt properly is the one closest to the blade itself
the other one seems to be like and ornament but it also works as a seacond hilt
you can use both grips or just the lower or higher hilt making it for a greatsword incredible flexible for comat and with a lot of reach.... its kind scary to think what a proper swordsman can do with that think seems even on its original non-spectral form seemed kinda light for its size, you can see viego holding it effortless with 1 hand, so if you can actually wield it and swing it around w 1 hand the seacond hilt can work as a shield in some sorts and literally be dead sentence if you hit 1 hilt
I've just tested it on vanilla SE version and I managed to sharpen it without any problems. Do not forget that your character has to have Ebony Smithing perk in order to sharpen the blade. May be the ordinator somehow conflicts with this one. However, Blade of the Ruined King doesn't have any scripts but a model and textures so I don't have an idea why you are not able to sharpen it.
I have a small problem the sword is invisible in game and in the plugins section of Vortex it says:
" This plugin was created for the original Skyrim and may be imcompatible with Skyrim Special Edition. This can cause unforseen problems during gameplay"
but even the mod name says its the SE version and on the nexus mod page the SE version is installed and not the "normal" version
My deepest apologies, I uploaded the wrong version of the mod. Now all fixed. Download the last version and tell me if have any problem regarding the mod. P.S. I do make my mods on LE version and then convert them to SE one, may be that's the reason why your Vortex shows this message. And just so you know, all my previous mods were also converted from LE and users didn't have any problem playing with them. So you shouldn't be worrying:) P.S.S. My mods sometimes have blood textures bugs but I try to fix them as soon as possible.
The stats are almost similar to ebony greatsword. May be a bit higher. I do not add enchantments to my mods so the players can choose and apply whatever enchantments they want. The thing is The ruined King is not in the game yet but it has to be added in the game in early 2021. If you're wondering about the design you can check "Ruined King: A League of Legends Story" video to see the sword and the King for yourself.
19 comments
Have you considered making a conjuration-style bound version of this sword, so that it can be equipped like Viego himself? I think that would be awesome!
Its design is even dumber than the cross lightsaber :/
(your work looks great though)
All I can say is we have to wait to see how The Ruined King wields his gigantic sword while fighting League champions
the other one seems to be like and ornament but it also works as a seacond hilt
you can use both grips or just the lower or higher hilt making it for a greatsword incredible flexible for comat and with a lot of reach.... its kind scary to think what a proper swordsman can do with that think seems even on its original non-spectral form seemed kinda light for its size, you can see viego holding it effortless with 1 hand, so if you can actually wield it and swing it around w 1 hand the seacond hilt can work as a shield in some sorts and literally be dead sentence if you hit 1 hilt
" This plugin was created for the original Skyrim and may be imcompatible with Skyrim Special Edition. This can cause unforseen problems during gameplay"
but even the mod name says its the SE version and on the nexus mod page the SE version is installed and not the "normal" version
P.S. I do make my mods on LE version and then convert them to SE one, may be that's the reason why your Vortex shows this message. And just so you know, all my previous mods were also converted from LE and users didn't have any problem playing with them. So you shouldn't be worrying:)
P.S.S. My mods sometimes have blood textures bugs but I try to fix them as soon as possible.