Thank you to everyone who has downloaded and enjoyed my mods over the years. It's amazing to see so many people enjoying the content I create.
I no longer intend to provide updates to any of my existing mods and focus some time on new projects. I will be keeping the bug reports tab available for reporting issues and offering solutions to anyone else that may encounter similar issues.
Here and there, you may find me replying to some comments but certainly not all.
You are free to create alternative versions of my mods, patches or translations so long as I and others included in the original mod's development are clearly credited for their work.
I am sure you got this as well via LOOT, but here it is anyway for those that it may benefit:
(Emphasis added)
My advice would be the obvious - disable Bloodchill Manor if using this mod, or vice versa.
This mod moves the entirety of Caranthir Tower to Wyrmstooth. I have not used it, but it appears that may be a fix in order to use both. Caranthir Tower Reborn in Wyrmstooth
You can console command your way into Bloodchill Manor with this installed. Also, if you have Animated Wings Ultimate, you can fly through things instead of having to go into the console commands.
I know this is a very old thread but: of course the conflict with Bloodchill Manor isn't on the description page. The thing didn't exist when this mod was made, and if you read the author's posts you will see that he considers it done and isn't working on it anymore.
Having the same problem. Andion won't approach me, I'm level 23 already and using console does nothing, as either the note is blank when I add it to my inventory or Andion does nothing whenever I spawn him.
I've actually run into this problem too, trying to use the Tower as my Homebase for Shattered, and I cannot get Andion to spawn normally, and any attempt to kickstart things it doesn't work.
Hey great player home mod! Will definitely keep adding this mod to future modlists. I used the Kel do Faarn Scroll and I was wondering how long I will have to wait before I find out how lucky (or unlucky) I am? I've waited at least 5 in game days and nothing has happened since using the scroll. Any help would be appreciated!
Texture bug in alchemy lab, screenshot. Does anyone know how to fix this? It's not caused by any other mod, I tried running this mod only on a clean skyrim install and it still looks like that. I have no idea how to get rid of this issue and every time I enter alchemy lab it feels like ocd attack
could anyone help me with a problem im having got a problem with the wooden dragon priest mask not being visible on the busk and the glass cases the dragon claws go in are not visible would someone be able to help me with what might be wrong like if theres a missing texture or mesh maybe? also is anyone else having this issue just wondering if its just me any help would be greatly appreciated
Ive spent hours looking for the mage robes and the only remote description i could find is that it is in the mages quarters but ive looked everywhere and cant find them, does anyone know where they are? and how to fully complete the mages quarters? also the area in the lobby where staffs go has a massive container with nothing in it so if anyone knows what goes in there that would be helpful
For those with the Gate to Soverngard Collection installed I'd highly recommend avoiding this one, unless you can get it to work, and if so please tell me! The mods design is over complicated, plagued with broken scripts and the most inexplicable errors, (the sword isn't there, the guardian doesn't land, holy sh*t somehow the tower is right on top of that silly CC Bloodchill lair) to the point that its not even possible to console your way through this one. For one thing THE LIFTS DON'T WORK! Every minute I was playing this I was thinking why oh why does this have to be so complicated! can't you use doors, and why the hell is the option to change them greyed out, except for one inconceivable minute where I could change them to the point where I spent eons trying to duplicate the right conditions. And there's From having to watch the most tedious walkthrough, with the most plodding narrator (he's enjoying himself, the editing is just ill paced) JUST to see if the damn thing was working (ie I just wanted to get sight on the tower to confirm everything was working okay) to the fact that the lifts don't work! You just drop to a void and then best of all the needed events in the different rooms don't trigger if you coc to them! Believe me I tried everything from running papyrus logs and the works just to pin down the conflict, to no avail, for hours btw. I realize this is my fault for having so many mods installed, however it does come with the collection, so I expected it to work. No fault to the mod author on that front, but dude, if you come back just have an optional cheat cube or something so its possible to see the finished tower. In short, I have given up, I apologize! for all the exclamations but I spent hours combing thru every google result because I was so excited by the features offered here. Props for your ambition, DarkFox12. Im not mad Im just disappointed
I've just downloaded this mod a few days ago and this is a very vey vey solid, good mod. I am surprised this mod isn't more famous. Great mod, amazing player house, good lore and fantastic settings. Bravo !!!
834 comments
Thank you to everyone who has downloaded and enjoyed my mods over the years. It's amazing to see so many people enjoying the content I create.
I no longer intend to provide updates to any of my existing mods and focus some time on new projects. I will be keeping the bug reports tab available for reporting issues and offering solutions to anyone else that may encounter similar issues.
Here and there, you may find me replying to some comments but certainly not all.
You are free to create alternative versions of my mods, patches or translations so long as I and others included in the original mod's development are clearly credited for their work.
(Emphasis added)
My advice would be the obvious - disable Bloodchill Manor if using this mod, or vice versa.
This mod moves the entirety of Caranthir Tower to Wyrmstooth. I have not used it, but it appears that may be a fix in order to use both.
Caranthir Tower Reborn in Wyrmstooth
--EDIT--
Patch is live https://www.nexusmods.com/skyrimspecialedition/mods/94021
Does anyone know how to fix this? It's not caused by any other mod, I tried running this mod only on a clean skyrim install and it still looks like that. I have no idea how to get rid of this issue and every time I enter alchemy lab it feels like ocd attack
also the area in the lobby where staffs go has a massive container with nothing in it so if anyone knows what goes in there that would be helpful
Also, any way to disable the autosorting?
Great mod, amazing player house, good lore and fantastic settings.
Bravo !!!