thanks for this patch ! i see that you didn't cover all CACO aliments. In my personal patch, i had to add the animation effect to all the variants for each aliment. (for exemple : there are 5 nifs- each one with a defferent ID- for "jessica's wine", so i had to add the animation to each variant of CACO's Jessica wine in order to trigger the animation all the time). it's was a very tedious process but it worked. I just fear that all that wasn't really necessary.
there are also other CACO aliments with no variants that waren't covered as well with your patch.
I also had the torch equipping loop bug, i thought it was something on my end, but you reassured me.
Correct me if i'm missing something here please. for now i will be using your patch not mine unless you state i wasn't misdoing things. endorsed:)
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there are also other CACO aliments with no variants that waren't covered as well with your patch.
I also had the torch equipping loop bug, i thought it was something on my end, but you reassured me.
Correct me if i'm missing something here please. for now i will be using your patch not mine unless you state i wasn't misdoing things. endorsed:)