About this mod
Adds the four characters that can accompany you in Divnity: OS to Skyrim as followers. Vanilla friendly. No extra requirements.
- Permissions and credits
- Changelogs
- Donations
Overview:
- 4 new followers from Divinity: Original Sin
- They travel around Skyrim staying at inns and taverns
- They are friendly to vanilla values and use the default follower system (no custom voice lines)
- They can be married
Stats and general toughness:
They match vanilla follower stats, use vanilla equipment and level up with the player up to lvl 50. Small selection of perks. They come with custom class/combat style to make them behave as intended in combat. They cannot die.
- Expert in Archery
- Skilled in Light Armor & Sneak
- Some knowledge of One-handed weapons
- Won't trigger traps
- 20% harder to detect
- 50% chance to stagger regular sized opponents while using bows
- No movement penalty with a drawn bow
- Combat role: Prefers to use ranged weapons but will use one handed if necessary. Can dual wield.
- Location: Travels around Falkreath and Whiterun. Can be found on Saturdays and Sundays at Sleeping Giant Inn (Riverwood). (xx00D802)
- Very skilled in Destruction & Restoration
- Skilled in Conjuration & Alteration
- Some knowledge of Sneaking
- (not a custom class; uses vanilla elemental combat mage class)
- +10% magic resistance
- +50% magicka recovery
- +50% healing with spells
- +50% damage with frost spells
- +50% damage with shock spells
- Lightning Bolt
- Fast Healing
- Ice Storm
- Frostbite
- Combat role: Uses spells and staffs at a distance. Weak at close range.
- Location: Travels around the northern regions of Skyrim. Can be found on Mondays and Tuesdays at the Arcanaeum in the College of Winterhold. (xx00D822)
- Expert with Two-handed weapons
- Very skilled in Heavy Armor
- Some knowledge of One-handed weapons, Archery, Block & Light Armor
- +25% damage with standing power attacks & can decapitate enemies
- -50% stagger if wearing only Heavy Armor
- 15% chance of doing more critical damage with Greatswords
- Combat role: Will try to charge the enemy preferable with two handed weapons. Will use bows if posible.
- Location: Travels around Haafingar and The Reach. Can be found on Mondays and Tuesdays at the Winking Skeever in Solitude. (xx00D812)
- Very skilled in Light Armor, Sneak & One-handed weapons
- Skilled in Archery
- Won't trigger traps
- 20% harder to detect
- Silent movement
- +20% attack speed while dual wielding
- Combat role: Does not initiate combat unprovoked. Prefers one handed but uses ranged weapons aswell. Uses dual wielding. Will try to flank the enemy.
- Location: Travels around The Rift. Can be found on Thursdays and Fridays at The Ragged Flagon in the Thieves Guild. (xx00D806)
*These perk values are based on vanilla Skyrim, mods like Ordinator can alter them
Cheat to find them: Using the console, either player.moveto [code] or [code].moveto player .Replace [code] with one of the listed in green, just fill xx with the Index of the mod in your load order.
Installation, requirements & compatibility:
No requirements. No incompatibilities. Regular install with a mod manager, or drop the archives into your Data folder.
Strongly recommended:
Relationship Dialogue Overhaul - RDO SE
Nether's Follower Framework
Some notes on the adaptation
I have tried to stay close to the original concepts but I've taken some liberties with the designs as I saw it necessary.
Wolgraff is not mute. I don't know enough to implement new voice lines while using the vanilla system and not editing vanilla records.
Thanks
to Bethesda, & Larian Studios for Divnity.
to Scrabbulor's Companions and Followers SE for inspiration.
to Dracula420's Bald Head Hair Style for Wolgraff's "hairstyle".
Mods in screenshots:
No ENB
Total character makeover
High Poly Vanilla Hair
Superior Lore-Friendly Hair - HD textures
Obsidian weathers
Imaginator