Skyrim Special Edition

File information

Last updated

Original upload

Created by

Clanggedin

Uploaded by

Clanggedin

Virus scan

Safe to use

122 comments

  1. Clanggedin
    Clanggedin
    • premium
    • 244 kudos
    Locked
    Sticky
    Admit it: you came for the tentacles.

    Also,

    R.E.A.D the description.

    Important information.

    The update 1.3 is now available.
    (Released on the 26th of April 2021)

    The update 1.3 brings some changes to the file format itself, read the description in the main page for all the details.


    The rings occupy the slot 60.

    Several auras stay active for a few seconds even after removing the ring/item containing them, wait a few seconds and it will fade eventually, this is normal.

    Also: I take no requests nor suggestions.
  2. DeusAngels
    DeusAngels
    • member
    • 0 kudos
    un très bon mod qui a du potentiel ! J'endorse, faut qu'il soit plus utiliser et développer par la communauté ! merci encore !
    signé un vieux briscard du modding
  3. UltraGrim
    UltraGrim
    • premium
    • 1 kudos
    Vampire Bats Aura works great and looks cool when fighting. Endorsed
  4. BranDio98
    BranDio98
    • member
    • 0 kudos
    kind of scummy only leaving screenshots of the location rather then TELLING US, not like everyone knows. but hey, what do i know?
    1. Clanggedin
      Clanggedin
      • premium
      • 244 kudos
      It is very simple ! You see the pictures in the gallery? This black chest at the bottom of the tree in Riverwood, look at the pictures, you can't miss it !


      Reading the description is not optionnal.
    2. sulcata101
      sulcata101
      • premium
      • 0 kudos
      he was clearly stating not every player would instantly know that was riverwood
    3. HecticApollo
      HecticApollo
      • premium
      • 0 kudos
      but the description clearly says ''RIVERWOOD''
  5. it seems the dragon aspect ring plays the sound even after unequipping the ring. i already tried to shout dragon aspect and wait for it to wear off but i still have the sound loop active.
  6. Hybrid91
    Hybrid91
    • member
    • 0 kudos
    How i can take some aura and disable one effect from this aura? I very like aure - black shadows but i want to no show oblivion animated marks on character
  7. Placko96
    Placko96
    • member
    • 1 kudos
    Does it have Berserker Aura? 
  8. StarShowMaster
    StarShowMaster
    • member
    • 63 kudos
    Not a real bug, but a minor incompatibility. Black Mist Ring and Ice 2 Ring just gave me permanent bellyglow when I tested ENB Lights For Effect Shaders. Everything else went dark again after some seconds, but these lasted at least ten minutes before jumping back to last save.
    Maybe these two shaders weren't ment for player characters originally.
    1. Clanggedin
      Clanggedin
      • premium
      • 244 kudos
      Some effects persist for a moment after you remove the ring. I can't do anything about that, I didn't create any of these effects.
    2. StarShowMaster
      StarShowMaster
      • member
      • 63 kudos
      All other effects are fine, but these were build specifically for Dremora/Atronach characters, so there seems to be the usual reset missing.
      The shader effect itself vanishes as you wrote, but somehow the game still considers it active and the added ENB Light wouldn't fade.
      Already blacklisted these two in Po3's mod init, so they'll work but won't give me permanent bellyglow anymore.
      (Just a pity that the original characters don't get the lights that way, they would look even more demonic.)

      Oh, a big Thank You anyways, your mod was a great help in testing my Membrane Shader Reducer Ring.
    3. ZleashX
      ZleashX
      • supporter
      • 0 kudos
      Hi, i also have the same glowing problem even after removing it, did you able to find the solution to it?
    4. StarShowMaster
      StarShowMaster
      • member
      • 63 kudos
      Nope, had to revert to an older save. Even reinstalling po3's mod did not work for me, as those effects seem to be applied permanently.
      Just put those two (4) rings back, all others are safe to use. It's easier than to blacklist them.

      Edit: Only tried with Pre-Ae. The affected rings never left the safe in my game since last year, so I'm not sure if they changed something for AE.
  9. lordgamerlord
    lordgamerlord
    • member
    • 0 kudos
    The eyes with the light rays in the videos what is the mod called can some one please tell me please 
    Les yeux avec les rayons lumineux dans les vidéos comment s'appelle le mod quelqu'un peut-il me dire s'il vous plaît
  10. deleted133325713
    deleted133325713
    • account closed
    • 0 kudos
    The eyes with the light rays in the videos, where to find?




    EDIT: anybody?
  11. Torbaz
    Torbaz
    • member
    • 0 kudos
    Can I get the IDs for the rings? I have a mod that changes Riverwood and I think it made it so the chest can't spawn
    1. Knightmare93
      Knightmare93
      • supporter
      • 0 kudos
      its probably stuck in the tree like mine was hahah. use the console command tcl and just clip through the tree and grab the chest
    2. Kenton1008
      Kenton1008
      • member
      • 0 kudos
      Use QUI-SKSE. Requires skse, doesn't have an mcm. Press F11 in-game to bring up the menu. Make sure you download the correct version (pre-AE/post-AE) for whatever release of skyrim you're using.