153 comments

  1. ThatShipGuy
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    FAQ:
    1) This is not a mod. It's a resource for modders. Please read the description before commenting!
    2) It is being slowly updated as real life + Beyond Skyrim commitments allow :)
  2. ThatShipGuy
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    Hi all, thanks for dropping by. Please let me know if you find any issues with the files, compatibility, broken filepaths etc. Cheers :)
  3. mannygt
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    Hi, there!
    Just a question: No LOD files?
  4. flama1987
    flama1987
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    I'm using your mod with Solitude Dock Addon and the ship is missing a texture. The mod uses your asset to put the ships into the Solitude dock and I have this both in CK and ingame. Is there another resource pack we need to download? PS: in CK i can see that the mod take the nif from bstamriel\dungeons\ships\Cyrodiilicships\shipCyrodiilicNavyShipSmall01_docked.nif and when I open it, the texture is missing in the nif file too.

    1. flama1987
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      Ok so I just found it's not missing. It's the "putyourname" part of the texture. Easy to fix.
    2. DrRuskin
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      I'm a bit of a novice when it comes to modding, how did you fix this exactly? I noticed the river ferry is also missing textures and I'm trying to create a crossing for syerscote and northern marsh bridges to Solitude.
    3. flama1987
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      The missing texture on the ships are placeholder for a board with the ship name. There is a Gimp file into the mod that allow you to create your custom name. Once done you just have to load it with nif scope. 

      As for the ferry, it's the same. You need to load the model in NifScope and redirect the texture to the right folder. 
    4. flama1987
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      Hi, in case you still need help I made a video about this 
  5. Hackwild
    Hackwild
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    I'm not entirely sure if this is just a me issue, but The shipcyrodiilicNavyLarge_interior01 keeps CTDing when I load into a cell with it, With no mods or anything  sorry I can't really give anymore information that that, I'm not really sure what could be causing this.
    1. Brendan62
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      Make sure the cell is not marked as show sky, for some reason that causes a problem
    2. Hackwild
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      I'll give it a try when I use the CK next
    3. MChristo
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      any news regarding CTD ?  Sky is not checked and   shipcyrodiilicNavyLarge_interior01 keeps CTD ing ? I got Galleon interior  working without a hitch in same cell ... maybe my rig is to weak though ...  amazing models BTW... priceless resource , thank you so much for this 
    4. KnightofStAndrew
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      I'm getting the same issue. Started taking the file apart a line at a time in Nifskope. When I remove the collision data, the CTD stops and the rest of it loads fine. Not that its very useful that way.

      I've downloaded Blender 3.6 and the Nifskope plugin to try to regenerate the collision data via but have no familiarity with the tool so its been frustratingly slow the last couple of days. I'll keep on it, but if someone with better experience could take a look and verify/correct my finding, it would be awesome to get this fixed. 

      I built a nice ship, I'd like to use it.
  6. MikeCobalt
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    Hey :), Is there a way these could be "Back Ported"? I'm building a large port in a different kingdom and having a more variety always makes the docks look better.
  7. avorcado
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    Some of the nicest stuff made for Skyrim! Thank you for sharing this with the community! Looking forward to see those boats in Stros M'Kai one day hopefully... and to your next ships. Hope when you get back to the Nord ships you will consider adding a small fishing vessel (like the Mazdi and Rennen-boat). Then those oversized ships in the lakes (Bolli's big boat and the wreck in Lake Ilinalta) could be replaced with something that actually makes sense and the ferrymen in the northern harbors could finally get seaworthy boats :)
  8. eddyghumm
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    no vortex dl why not
  9. GFuelClown
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    does this work with realistic boat bobbing, how do i get them to work together
    1. ThatShipGuy
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      This is not a mod. It's a resource for modders. Please read the description.
  10. dannydidit818
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    Question for the comment section: I've tried Port of Pirates of Skyrim, and while I enjoyed it for it's static, Mount & Blade-kind of vibe, it didn't quite scratch the itch. 
    Sailable Ships was my next attempt at the Pirate playthrough, but I sadly found it wouldn't work with my setup. Crashed on character creation every time.

    This looks like a happy medium but I keep reading it's not updated. Is it playable? Have the issues been patched out? 
    (Mind you I just attempted Rigmor so I can take a little bugginess lol) 
    1. ThatShipGuy
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      As per the description, this isn't a mod - it's a collection of meshes for modders to put into the game themselves. I will be updating it later this year or early next year - there's a lot more content quite far advanced that I can't wait to add once life lets me!
    2. dannydidit818
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      Sorry about that, I realized a bit late that I posted this question on here, the requirement for Wanderer's Heart, and not Wanderer's Heart itself. 

      In retrospect, after trying it, I really did love the ship models when the buggy mod would allow me to see them lol
  11. AshuraNom
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    im not sure whats going on for me because i have the same issues with the paraglider mod currently. where i had it working before but what ever is in my mod loadout ( currently not using paraglider) with the ships of skyrim i currently can not get the game to actually run. i load up and it gets to the title screen i get the the moment of logging into game and crashes right as i start game. if you have any info on how to solve this i might be able to solve the paraglider issues too. 
    1. ThatShipGuy
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      Just checking - you know this isn't a mod, but a resource for modders to use? Or have you tried implementing these assets/mods that use these assets, and that's what's not working?
  12. Andyross1962
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    Fantastic resource, so much work must have gone in to it.
    I am working on a radical overhaul of Solitude docks and found your ships just at the right time, they will help to make the new docks look like a bustling main trade entre and not just a wooden pier.

    My mod involves new stone jetties, warehouses, a fish market and a road down to the docks, not the silly wooden ladders and stairs..
    What was given to Solitude seems very much an afterthought.

    Anyway once they are 'cluttered up' the ships will look fantastic.