I've been waiting for this so thanks for making this. Some meshes don't seem right though, for example Deathbell - black emits red light, same for Deathbell - mustard. And Deathbell - dark blue has a very weak ENB light.
edit: nvm it seems like these deathbells emitting red light was just a bug under a certain lighting condition.
Thank you for your message. I will check the Deathbells again and plan to have a modular version with FOMOD installer so one can choose what to install.
This looks nice on paper but I wouldn't want the cold harsh skyrim looking like a disco when I'm exploring at a random location so I feel the need to ask. Does the critter mod add random spots around the world? Like Id be cool if places like the blue place or the eldergleam got some of this fantasy lighting but it would be pretty weird seeing these bright lights in lets say morthal swamps while I'm being attacked by mihail ghoulies lol. This looks great, just wanna know if it's right for me :)
yes, it would give a fantasy look to the game. Certainly not for harsh, cold and realistic experience. Please note that my mod doesn't add anything to the game. It just adds ENB particle lights to plants from wonderful More Colorful Critters mod by Mentha. That mod indeed does add extra critters spawns.
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edit: nvm it seems like these deathbells emitting red light was just a bug under a certain lighting condition.